kelmiir Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 10, D:1) a cursed +0 club (4, 8, D:1) a cursed -2 spear (5, 2, D:1) a +0 whip a +0 leather armour (5, 3, D:1) a +0 club (5, 5, D:1) a +0 dagger (8, 2, D:1) a +0 hand axe (13, 36, D:1) a +0 dagger (28, 2, D:1) a +0 robe (36, -3, D:1) 20 arrows (39, 5, D:1) a +0 whip (41, 11, D:1) a +0 club (47, 47, D:1) a +0 ring mail (48, 26, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (4, 26, D:2) a +0 dagger (5, 26, D:2) a +0 club (8, -2, D:2) 19 stones (18, 6, D:2) 17 stones (22, 23, D:2) a +0 club (31, 23, D:2) 13 poisoned darts (34, -3, D:2) 11 sling bullets (36, 11, D:2) a +0 short sword (41, 4, D:2) a +0 club (44, 12, D:2) a stone (46, 12, D:2) a +0 club (48, 11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (21, -4, D:3) 16 stones (30, 1, D:3) a +0 club (31, -19, D:3) a +0 scythe (35, -16, D:3) 22 sling bullets (38, 16, D:3) 21 stones (40, 18, D:3) the felid corpse of Natasha (skeletalised by now) (41, -29, D:3) a +0 dagger 4 stones (41, -27, D:3) a stone (47, -5, D:3) 12 arrows (58, -8, D:3) a +0 club