kelmiir Level 1 of the Dungeon (3, -8, D:1) a +0 spear (13, 23, D:1) a +0 whip (13, 26, D:1) a +0 leather armour (13, 34, D:1) a cursed -3 short sword 3 stones (16, 30, D:1) 13 sling bullets (16, 34, D:1) a stone (16, 42, D:1) a +0 club (24, 0, D:1) a stone (26, 0, D:1) a +0 club (26, 41, D:1) a +0 club (43, 2, D:1) a +0 dagger (47, -11, D:1) 18 arrows Level 2 of the Dungeon (0, 0, D:2) a +1 dagger of speed a +0 robe an adder corpse (skeletalised by now) (2, 1, D:2) 28 arrows (3, 13, D:2) a +0 quarterstaff (17, 3, D:2) a +0 plate armour (22, -25, D:2) a +0 glaive (27, 12, D:2) a +0 club (31, 21, D:2) 12 sling bullets (38, -16, D:2) 20 stones a cursed -3 trident Level 3 of the Dungeon (0, 0, D:3) a cursed +0 falchion (2, -1, D:3) a +0 leather armour (2, 1, D:3) 8 gold pieces (4, 5, D:3) an uncursed ring of fire (5, -3, D:3) 13 gold pieces (6, 4, D:3) a cursed -1 flail (6, 10, D:3) a +0 morningstar (still there?) a +0 dagger (still there?) (8, 1, D:3) 15 stones (9, 3, D:3) 9 gold pieces