kelmiir Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, 0, D:1) 6 stones (22, 4, D:1) a +0 club (24, 10, D:1) a +0 short sword a +0 club (24, 11, D:1) a +0 club (30, 26, D:1) 11 sling bullets (45, 25, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (8, 39, D:2) 25 sling bullets (9, 41, D:2) 8 javelins (11, 43, D:2) 9 bolts (14, 29, D:2) a +0 robe (17, 9, D:2) a +0 robe (30, 20, D:2) a +0 dagger (35, 27, D:2) a +0 hand axe (44, 8, D:2) a +0 flail (44, 10, D:2) a cursed +0 club (47, 9, D:2) a +0 mace (52, 11, D:2) 25 stones (57, -12, D:2) a quokka corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 19 arrows (2, -23, D:3) a ration (3, -19, D:3) a ration (8, 11, D:3) a +0 hand axe (9, -31, D:3) a +0 club (11, 0, D:3) a +0 spear (12, 2, D:3) a +0 club a hobgoblin corpse (25, -25, D:3) 17 stones (29, -20, D:3) a bat corpse (skeletalised by now) (35, -4, D:3) a +0 short sword (37, -15, D:3) 22 stones