Dungeon Crawl Stone Soup version 0.25-a0-842-g81a31cfd23 (webtiles) character file. Game seed: 7680583955385144853, levelgen mode: deterministic 66 kelmiir the Ducker (level 4, -15/41 HPs) Began as a Gnoll Monk on Apr 25, 2020. Demolished by an ogre ... wielding a +0 giant spiked club (27 damage) ... on level 2 of the Dungeon. The game lasted 00:02:48 (852 turns). kelmiir the Ducker (Gnoll Monk) Turns: 852, Time: 00:02:49 Health: -15/41 AC: 3 Str: 14 XL: 4 Next: 15% Magic: 5/5 EV: 16 Int: 12 God: Gold: 30 SH: 0 Dex: 18 Spells: 5/5 levels left rFire . . . SeeInvis . g - +0 dagger (venom) rCold . . . Gourm . (no shield) rNeg . . . Faith . d - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.13/turn m - ring of resist corrosion MPRegen 0.09/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons e - a +1 mace of protection g - a +0 dagger of venom (weapon) Armour d - a +0 leather armour (worn) Jewellery m - a ring of resist corrosion (left hand) Scrolls i - 2 scrolls of blinking Potions a - a potion of haste {unknown} b - a potion of berserk rage {unknown} h - a potion of heal wounds {unknown} k - a potion of cancellation {unknown} l - a potion of brilliance {unknown} o - 2 potions of lignification {unknown} p - a potion of stabbing {unknown} Comestibles c - 3 rations Skills: + Level 6.5 Fighting + Level 1.0 Short Blades + Level 6.5 Long Blades + Level 1.0 Axes + Level 1.0 Maces & Flails + Level 1.0 Polearms + Level 1.0 Staves + Level 1.0 Slings + Level 1.0 Bows + Level 1.0 Crossbows + Level 1.0 Throwing + Level 1.0 Armour + Level 6.5 Dodging + Level 4.2 Stealth + Level 1.0 Shields + Level 1.0 Unarmed Combat + Level 1.0 Spellcasting + Level 0.7 Conjurations + Level 0.7 Hexes + Level 0.7 Charms + Level 0.7 Summonings + Level 0.7 Necromancy + Level 0.7 Translocations + Level 0.7 Transmutations + Level 0.7 Fire Magic + Level 0.7 Ice Magic + Level 0.7 Air Magic + Level 0.7 Earth Magic + Level 0.7 Poison Magic + Level 1.1 Invocations + Level 1.0 Evocations You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The ogre barely misses you. You barely miss the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Things that are here: a +0 dagger; a goblin corpse You completely miss the ogre. The ogre is severely wounded. The ogre misses you. The ogre misses you. You hit the ogre. The ogre looks as sick as possible! You bite the ogre, but do no damage. The ogre is almost dead. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... #.#############..<.. ...#§§§§§§§........ #####.#§§§§§§§...##.## #.......###########..# .###.### ##.# #.# .# #.# .# #.# .# #@# #O# #.# #.# ... #..## #.## .. .. You could see an ogre. Vanquished Creatures Terence (D:2) An adder (D:2) 2 dart slugs (D:1) 2 bats (D:1) 4 goblins 4 hobgoblins (D:1) 3 jackals (D:1) 3 kobolds (D:1) 2 frilled lizards 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kelmiir the Gnoll Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 23/23 MP: 1/1 127 | D:1 | Reached XP level 2. HP: 29/29 MP: 2/2 153 | D:1 | You fall into a shaft and drop 1 floor! 516 | D:1 | Reached XP level 3. HP: 34/35 MP: 3/3 755 | D:2 | Noticed Terence 756 | D:2 | Reached skill level 1 in Invocations 763 | D:2 | Killed Terence 763 | D:2 | Reached skill level 1 in Short Blades 763 | D:2 | Reached skill level 1 in Axes 763 | D:2 | Reached skill level 1 in Maces & Flails 763 | D:2 | Reached skill level 1 in Polearms 763 | D:2 | Reached skill level 1 in Staves 763 | D:2 | Reached skill level 1 in Slings 763 | D:2 | Reached skill level 1 in Bows 763 | D:2 | Reached skill level 1 in Crossbows 763 | D:2 | Reached skill level 1 in Throwing 763 | D:2 | Reached skill level 1 in Armour 763 | D:2 | Reached skill level 1 in Shields 763 | D:2 | Reached skill level 1 in Unarmed Combat 763 | D:2 | Reached skill level 1 in Spellcasting 763 | D:2 | Reached skill level 1 in Evocations 763 | D:2 | Reached XP level 4. HP: 41/41 MP: 3/5 838 | D:2 | Noticed an ogre 852 | D:2 | Demolished by an ogre Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_loops_ring, patterned_corridor D:2: minmay_spotlight, layout_rooms, overflow_temple_1_default, first_ration, minmay_misc_feat_rugged, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Invocations | 1 | 1.1 Short Blades | 1 | 1.0 Axes | 1 | 1.0 Maces & Flails | 1 | 1.0 Polearms | 1 | 1.0 Staves | 1 | 1.0 Slings | 1 | 1.0 Bows | 1 | 1.0 Crossbows | 1 | 1.0 Throwing | 1 | 1.0 Armour | 1 | 1.0 Shields | 1 | 1.0 Unarmed Combat | 1 | 1.0 Spellcasting | 1 | 1.0 Evocations | 1 | 1.0 Fighting | | 6.5 Long Blades | | 6.5 Dodging | | 6.5 Stealth | | 4.2 Conjurations | | 0.7 Hexes | | 0.7 Charms | | 0.7 Summonings | | 0.7 Necromancy | | 0.7 Translocations | | 0.7 Transmutations | | 0.7 Fire Magic | | 0.7 Ice Magic | | 0.7 Air Magic | | 0.7 Earth Magic | | 0.7 Poison Magic | | 0.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Falchion | 19 | || 19 Bite | 8 | 1 || 9 Dagger | 44 | 9 || 53 Mace | 3 | || 3 Use: Scroll | 1 | 5 || 6 Stab: Sleeping | 8 | || 8 Distracted | 1 | || 1 Armor: Leather armour | 2 | 1 || 3 Dodge: Dodged | 43 | 5 || 48 Rpst.: Falchion | 2 | || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 59 | 36 | 37.9 | 24 | 1 | 4.0 +---------+---------+-------+---------+---------+------- D:1 | 42 | 0 | 0.0 | 21 | 0 | 0.0 D:2 | 17 | 36 | 67.9 | 3 | 1 | 25.0 +---------+---------+-------+---------+---------+-------