kelmiir Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 41, D:1) 15 stones (2, 43, D:1) a +0 dagger (12, 24, D:1) a +0 club (21, 29, D:1) a +0 whip (24, 23, D:1) 7 bolts (24, 26, D:1) 8 atropa-tipped darts (26, 1, D:1) a +0 club a +3 ring mail (28, 5, D:1) a +0 club (32, 12, D:1) a +0 club (32, 19, D:1) a +0 scale mail (34, 16, D:1) a +1 dagger of venom (35, 13, D:1) a +0 club Level 2 of the Dungeon (4, -13, D:2) 4 large rocks (35, 9, D:2) a +0 dagger (38, -3, D:2) 15 stones (39, -8, D:2) a stone (44, 9, D:2) an uncursed amulet of magic regeneration (50, -14, D:2) a dart slug corpse (51, -17, D:2) a ball python corpse (61, -12, D:2) a +0 club a hobgoblin corpse