kelmiir Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (1, -16, D:1) a +0 dagger (7, -10, D:1) a stone (8, -29, D:1) a +0 hand axe a +0 whip (8, -2, D:1) a +0 club (13, -10, D:1) 17 bolts (16, -25, D:1) 16 stones (22, -10, D:1) a +0 whip a stone (24, -11, D:1) a stone (26, -27, D:1) 19 stones (26, -22, D:1) a +0 club (32, -3, D:1) a +0 whip (33, -37, D:1) 13 stones (36, -31, D:1) a +0 dagger (37, -31, D:1) a +0 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (2, 19, D:2) a +0 leather armour (5, 19, D:2) a scroll of identify (6, 13, D:2) 23 sling bullets (9, 17, D:2) 2 stones (9, 23, D:2) a worker ant corpse (10, 20, D:2) a stone (10, 23, D:2) a +0 club (unseen) (13, 5, D:2) an adder corpse (16, 23, D:2) a +0 dagger (19, 8, D:2) a +0 dagger (19, 25, D:2) 13 sling bullets