kelmiir Level 1 of the Dungeon (1, 4, D:1) 15 stones (2, 7, D:1) a +0 leather armour (3, 18, D:1) a +0 whip (3, 19, D:1) a +0 club (6, 19, D:1) a stone (8, 16, D:1) a cursed +0 dagger (8, 20, D:1) a stone (9, 21, D:1) 17 stones (11, 11, D:1) a +0 club (11, 13, D:1) a +0 dagger (20, 31, D:1) 24 stones (21, 8, D:1) a +0 spear (24, -5, D:1) a +0 club (28, -1, D:1) 19 stones (32, 17, D:1) a +1 vorpal hunting sling (33, 26, D:1) a +0 mace (36, 29, D:1) a +0 dagger (36, 30, D:1) a +0 leather armour (46, 3, D:1) 10 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (6, 28, D:2) a hobgoblin corpse (7, 25, D:2) a +0 whip (8, -11, D:2) a +0 kite shield (8, 5, D:2) a +0 robe (10, 4, D:2) a rat corpse (11, 6, D:2) a bat corpse (14, -2, D:2) a +0 club a +0 dagger a jackal corpse a rat corpse an adder corpse (18, -5, D:2) a cursed -1 hand axe (21, -5, D:2) 20 bolts (22, 1, D:2) an adder corpse (skeletalised by now) (37, 21, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (39, 42, D:2) a +0 club a goblin corpse (skeletalised by now) (41, 15, D:2) a bat corpse (skeletalised by now) (41, 32, D:2) a bat corpse (skeletalised by now)