kelmiir Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 2, D:1) a +0 dagger (9, 3, D:1) a +0 hand axe (13, -17, D:1) a +0 mace (29, -22, D:1) 2 stones (36, -20, D:1) a +0 centaur barding (37, -17, D:1) an adder corpse (39, -16, D:1) a chunk of flesh a goblin skeleton (40, -21, D:1) a +0 hunting sling (42, -25, D:1) a +0 mace (45, -18, D:1) 8 stones (54, -16, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (5, 0, D:2) 14 bolts (5, 1, D:2) a dart slug corpse (9, 0, D:2) a +0 dagger (19, -4, D:2) a +0 club a goblin corpse (skeletalised by now) (20, -4, D:2) a +0 club a stone (20, -3, D:2) a +0 club (22, -4, D:2) a stone (22, 28, D:2) a bat corpse (23, -4, D:2) a stone (24, -4, D:2) a stone (25, -3, D:2) a +0 club (25, 30, D:2) a throwing net (26, -4, D:2) a +0 club a stone a hobgoblin corpse (skeletalised by now) (28, -4, D:2) a stone (29, -4, D:2) a +0 dagger 2 stones (39, 11, D:2) a +0 dagger a goblin corpse (skeletalised by now) (41, 9, D:2) a +0 leather armour