kelmiir Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 14, D:1) a +0 robe (7, 19, D:1) a +0 club (12, 41, D:1) a +0 hunting sling (17, 20, D:1) a +0 scale mail (27, 22, D:1) a +0 short sword (48, 36, D:1) a stone (49, 38, D:1) a +0 short sword (52, 38, D:1) a +0 hand axe (57, 32, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a bat skeleton (8, 35, D:2) a cursed -2 robe (10, 1, D:2) a +0 robe (12, 4, D:2) a +0 robe (23, -9, D:2) a +0 robe (35, 12, D:2) 12 stones (38, 10, D:2) a cursed -1 long sword (41, -2, D:2) a cursed +0 ring mail (43, 22, D:2) a +0 hunting sling (46, 35, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a potion of curing (4, -13, D:3) a potion of might (4, -11, D:3) a throwing net (4, -10, D:3) a +0 whip (6, -6, D:3) a +0 dagger (unseen) (7, 1, D:3) 6 gold pieces (7, 2, D:3) 15 gold pieces (unseen)