kelmiir Level 1 of the Dungeon (10, 27, D:1) 20 bolts (13, 6, D:1) a +0 helmet (14, 5, D:1) 15 stones (15, 5, D:1) a cursed -2 dagger 2 stones (28, 24, D:1) a +0 short sword (30, 14, D:1) 19 stones (30, 40, D:1) a +0 club (31, 5, D:1) a +0 dagger (31, 24, D:1) a cursed -2 club (32, -2, D:1) a +0 club (41, 12, D:1) a +0 plate armour (46, 33, D:1) a +0 club 14 arrows Level 2 of the Dungeon (0, 0, D:2) 2 potions of degeneration (17, 24, D:2) 11 stones (20, 20, D:2) 23 sling bullets (21, 29, D:2) a +0 mace (21, 31, D:2) 8 javelins (51, 49, D:2) a +0 dagger 23 stones (52, 35, D:2) 19 stones (58, 45, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 15 poisoned darts (10, -8, D:3) a +0 short sword a +0 chain mail a +0 mace (10, -6, D:3) a +0 mace a +0 leather armour (10, 14, D:3) 18 stones (13, 6, D:3) a +0 pair of gloves (18, 12, D:3) 16 stones (19, 14, D:3) 15 stones (20, 9, D:3) a +0 hunting sling (21, 4, D:3) 19 stones (24, 23, D:3) a cursed -1 club (25, 20, D:3) a +0 long sword (28, 5, D:3) a +0 robe (28, 9, D:3) 15 stones (30, 19, D:3) a cursed -2 mace a +0 ring mail a cursed +0 ring mail (31, 18, D:3) a +0 club (34, -5, D:3) a +0 robe (34, 27, D:3) a +0 leather armour (35, 2, D:3) a +0 club (36, -3, D:3) 16 poisoned darts (37, 7, D:3) a +0 vorpal hand axe a +0 trident a +0 scale mail a +0 mace a +0 ring mail a +1 short sword of speed (39, -9, D:3) a +0 club (39, 7, D:3) a +0 club a +0 leather armour Level 4 of the Dungeon [Shop] Cyjot's Antique Weapon Emporium a +0 war axe (105 gold) the +1 great mace of Brawling {vorpal, *Drain +Blink rPois MR++} (1071 gold) It inflicts extra damage upon your enemies. It protects you from poison. It affects your resistance to hostile enchantments. It lets you blink. It causes draining when unequipped. a +2 hand crossbow of freezing (549 gold) a +0 hunting sling (45 gold) a +3 fustibalus (960 gold) a +0 glaive (195 gold) a +0 great sword (195 gold) a +0 hand crossbow (105 gold) a +3 vorpal shortbow (645 gold) the +1 spear of Iprouq {venom, rF- MR+ Str+4 Stlth+} (762 gold) It poisons the flesh of those it strikes. It affects your strength (+4). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It makes you more stealthy. a +2 scimitar of protection (504 gold) a +2 mace of protection (468 gold) a +0 dagger (60 gold) a +5 giant spiked club (867 gold) (0, 0, D:4) a +0 leather armour (4, -18, D:4) a +3 dagger of venom (unseen) (7, -21, D:4) a ration (55, 19, D:4) 22 stones