kelmiir Level 1 of the Dungeon (0, 0, D:1) 16 arrows (1, 25, D:1) a +0 dagger (9, 8, D:1) a +0 club (20, -15, D:1) a +0 chain mail (22, 24, D:1) 30 stones (25, -9, D:1) a +0 hand axe (28, 20, D:1) a +0 robe (34, 15, D:1) 17 stones (35, 4, D:1) a +0 whip (36, -1, D:1) 20 stones (37, 10, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a frilled lizard skeleton (1, -7, D:2) a +0 club (2, -7, D:2) a leopard gecko skeleton (11, 17, D:2) 19 arrows (12, 12, D:2) a bat skeleton (15, 16, D:2) a +0 leather armour (17, -6, D:2) a +0 dagger (17, 10, D:2) a cursed -3 dagger (17, 11, D:2) a ball python skeleton (19, -7, D:2) a +0 dagger 22 stones (19, -4, D:2) a +0 flail (21, -11, D:2) a +0 ring mail (22, 20, D:2) a +0 spear (26, 8, D:2) 28 stones (40, -12, D:2) a +0 whip a kobold corpse (skeletalised by now)