kelmiir Level 1 of the Dungeon (10, 2, D:1) a +0 dagger (12, -3, D:1) 23 bolts (19, -5, D:1) 15 arrows (21, -6, D:1) a +0 dagger (22, -6, D:1) a +0 dagger (22, 1, D:1) a +0 whip (22, 24, D:1) a +0 helmet (24, 14, D:1) a +0 ring mail (36, -2, D:1) 16 arrows (36, 25, D:1) 3 boomerangs (40, 18, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 2 potions of curing (0, 10, D:2) a jackal skeleton (0, 12, D:2) a +0 club (3, 12, D:2) a jackal skeleton