kelmiir

Level 1 of the Dungeon
(0, 0, D:1)
  a +0 spear
(7, 23, D:1)
  a +0 whip
(13, 0, D:1)
  a cursed +0 robe
(16, 17, D:1)
  a +0 leather armour
(35, 30, D:1)
  a +0 whip
(36, 22, D:1)
  a +0 leather armour
(46, 26, D:1)
  a +0 whip
(47, 0, D:1)
  a +0 club

Level 2 of the Dungeon
(0, 0, D:2)
  23 arrows
(9, 36, D:2)
  a +0 hand axe
(11, 38, D:2)
  a +0 short sword
(14, 21, D:2)
  a +0 ring mail
(15, 33, D:2)
  a +0 whip
(27, 8, D:2)
  a +0 mace
(33, 35, D:2)
  25 bolts
(37, 40, D:2)
  a +0 short sword
(39, 41, D:2)
  a +0 club
(39, 42, D:2)
  a +0 club
(40, 4, D:2)
  a +0 dagger
  a +0 hunting sling
(40, 42, D:2)
  a +0 spear
(41, 4, D:2)
  a +0 animal skin
  a +0 club
  a +0 dagger
  a +0 club
(42, 4, D:2)
  a +0 dagger
(43, 4, D:2)
  a +0 dagger
(53, 41, D:2)
  a +0 club
(54, 49, D:2)
  a +0 whip

Level 3 of the Dungeon
(19, 18, D:3)
  a +0 falchion
(20, -10, D:3)
  a cursed +0 robe
(31, -3, D:3)
  5 curare-tipped darts
(34, 2, D:3)
  a +0 rapier
(41, -1, D:3)
  a +0 robe
(42, 39, D:3)
  a +0 hunting sling
(49, 8, D:3)
  a +0 club
(58, 25, D:3)
  a +0 ring mail
(59, 11, D:3)
  a +0 short sword
(59, 19, D:3)
  a +0 club

Level 4 of the Dungeon
[Shop] Zodao's Distillery
  a potion of brilliance (48 gold)
  a potion of haste (120 gold)
  a potion of berserk rage (60 gold)
  a potion of brilliance (48 gold)
  a potion of heal wounds (60 gold)
  a potion of brilliance (48 gold)
  2 potions of magic (192 gold)
(0, 0, D:4)
  a +0 dagger
(6, -2, D:4)
  19 bolts
(6, 14, D:4)
  a +0 club
  a +0 hunting sling
  a +0 chain mail
(11, 13, D:4)
  5 boomerangs
(19, 3, D:4)
  a +0 flail
  a +0 leather armour
(20, 3, D:4)
  a +0 flail
  a +0 chain mail
(24, 3, D:4)
  a +0 flail
(25, 0, D:4)
  a +0 dagger
(34, 21, D:4)
  18 bolts
(36, 12, D:4)
  a +0 short sword
(40, 2, D:4)
  a +0 whip
  a +0 leather armour
(41, 1, D:4)
  a +0 scale mail
(49, 6, D:4)
  a +0 dagger
(66, 38, D:4)
  4 potions of degeneration

Level 5 of the Dungeon
(12, 31, D:5)
  a +0 leather armour
(13, 16, D:5)
  a +0 flail
  a cursed +0 leather armour
  a +0 dagger
  a +0 hand axe
  a cursed -3 hand axe
(16, 34, D:5)
  a stone
(16, 37, D:5)
  a stone
(16, 43, D:5)
  a +0 spear
(17, 37, D:5)
  a stone
(18, 35, D:5)
  a stone
(19, 38, D:5)
  a stone
(21, 34, D:5)
  6 large rocks
(21, 38, D:5)
  3 large rocks
(27, 14, D:5)
  a +0 robe
(32, 33, D:5)
  a +0 club
(33, 38, D:5)
  a +0 robe
  a +0 chain mail
(35, 44, D:5)
  a +0 mace
(38, 43, D:5)
  a +0 hunting sling
(41, 8, D:5)
  a +0 shortbow
  23 arrows
(41, 43, D:5)
  a +0 robe

Level 6 of the Dungeon
(0, 0, D:6)
  a +0 hand crossbow
(8, 17, D:6)
  a +0 short sword
  a +0 robe
(9, 21, D:6)
  a +0 flail
(17, -4, D:6)
  a +0 trident
(23, -22, D:6)
  20 arrows
(25, 13, D:6)
  a +0 flail
(25, 14, D:6)
  a +0 dagger
  a +0 robe
(28, 11, D:6)
  a +0 war axe
(32, 11, D:6)
  a +0 mace
(34, 10, D:6)
  a +0 short sword
  a cursed +0 chain mail
(40, -6, D:6)
  a +0 trident
(44, 16, D:6)
  a +0 war axe
(45, 13, D:6)
  a +0 mace

Level 7 of the Dungeon
(0, 0, D:7)
  a +0 robe
  a cursed +0 hand axe
(1, -1, D:7)
  a +0 robe
  a +2 halberd of freezing
(1, 0, D:7)
  a cursed +0 robe
  a cursed +0 hand axe
  a +0 halberd
  a cursed +0 robe
(2, -1, D:7)
  a cursed +0 robe
  a cursed +2 vorpal halberd
  a scroll of immolation
(4, -16, D:7)
  a +0 plate armour
(13, -25, D:7)
  a +0 giant club
(17, -40, D:7)
  a +1 dagger of draining
  a +0 scale mail
  a +0 dagger
(22, -16, D:7)
  a +0 giant club
  a +0 shortbow
  5 arrows
(24, -16, D:7)
  an arrow
(25, -40, D:7)
  an uncursed staff of energy
(25, -16, D:7)
  2 arrows
(26, -17, D:7)
  a +0 great sword
(26, -16, D:7)
  an arrow
(27, -16, D:7)
  an arrow
(28, -17, D:7)
  an arrow
(29, -17, D:7)
  an arrow
(30, -19, D:7)
  2 potions of mutation
(31, -52, D:7)
  a cursed -1 dagger
  a +0 robe
  a +0 dagger
  a +0 robe
(33, -37, D:7)
  a +0 chain mail
(37, -43, D:7)
  a +0 whip
  a +0 ring mail
(38, -43, D:7)
  a +0 short sword
(38, 3, D:7)
  a +0 pair of boots
(50, 0, D:7)
  an arrow
(51, -30, D:7)
  a +0 giant club
(51, 1, D:7)
  2 arrows
(52, 2, D:7)
  an arrow
(54, 4, D:7)
  2 arrows
(55, 4, D:7)
  3 arrows
(55, 6, D:7)
  2 arrows
  a +0 shortbow
(56, -11, D:7)
  a +0 giant club
(56, 3, D:7)
  a +0 leather armour
  a +0 morningstar
(56, 4, D:7)
  a +0 chain mail
  a +0 whip
(58, -11, D:7)
  22 sling bullets
(59, -17, D:7)
  a +0 club
(64, -35, D:7)
  a +0 short sword
  a +0 plate armour
  a +0 flail
  a +0 chain mail
(64, -34, D:7)
  a +0 club
  a +0 leather armour

Level 8 of the Dungeon
(0, 0, D:8)
  a +0 war axe
(7, -7, D:8)
  an uncursed ring of see invisible
(7, -2, D:8)
  a +0 dagger
  (unseen)
(7, 1, D:8)
  12 stones
(8, -3, D:8)
  the +0 lajatang of Peril {flame, rF+++ Int-2 Stlth+}
    It has been specially enchanted to burn those struck by it, causing extra
    injury to most foes and up to half again as much damage against particularly
    susceptible opponents. Big, fiery blades are also staple armaments of
    hydra-hunters.
    
    It affects your intelligence (-2).
    It renders you almost immune to fire.
    It makes you more stealthy.
  (unseen)
(10, -3, D:8)
  a book of Power
(11, -4, D:8)
  a scroll of teleportation

Level 9 of the Dungeon
(1, -1, D:9)
  a +0 trident
(1, 29, D:9)
  a +0 leather armour
(4, 8, D:9)
  15 poisoned darts
(4, 32, D:9)
  a +0 robe
(13, -15, D:9)
  19 bolts
(15, -14, D:9)
  a +0 chain mail
(16, 30, D:9)
  a +0 flail
  a +0 chain mail
  a +0 dagger
(16, 31, D:9)
  a +0 trident
  a +0 plate armour
(17, -2, D:9)
  a potion of lignification
(27, -2, D:9)
  20 bolts
(29, 28, D:9)
  a +0 giant club
(32, -21, D:9)
  a potion of degeneration
(33, -3, D:9)
  a cursed -3 dagger
  a +0 robe
  a +0 trident
  a +0 plate armour
(34, -3, D:9)
  a +0 dagger
  a +0 scale mail
(39, -2, D:9)
  a +1 dagger of distortion
  a +0 robe
(39, -1, D:9)
  a +1 war axe of flaming
(44, 6, D:9)
  a potion of degeneration

the Ecumenical Temple