kelmiir Level 1 of the Dungeon (0, 0, D:1) a +0 helmet (1, -2, D:1) a +0 club a goblin corpse (skeletalised by now) (5, -34, D:1) 5 stones (7, -26, D:1) 16 sling bullets (7, -19, D:1) a +0 dagger (16, -8, D:1) a cursed +0 cloak (21, 19, D:1) a +0 robe (27, 4, D:1) 20 stones (32, -2, D:1) a +0 club (39, -30, D:1) a +0 club (39, 2, D:1) 15 stones (42, -31, D:1) a +0 club (43, -1, D:1) 14 stones (44, -28, D:1) a +0 mace (45, -22, D:1) 16 stones (47, -23, D:1) a +0 hand axe (52, -25, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) 19 stones (3, -19, D:2) a kobold corpse (3, -11, D:2) a bat skeleton (3, 2, D:2) a +0 dagger (4, 14, D:2) a +0 short sword (18, -17, D:2) a stone (18, -10, D:2) 10 stones a +0 hunting sling a +0 dagger (24, 10, D:2) a +0 chain mail (27, -8, D:2) a +0 club (29, 14, D:2) 21 stones (31, -29, D:2) a bat skeleton (31, 13, D:2) 5 stones a cursed -1 short sword (38, -21, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) a potion of stabbing (2, 4, D:3) a +0 flail a +0 flail a gnoll corpse (6, 6, D:3) a leopard gecko skeleton