kelmiir Level 1 of the Dungeon (0, 0, D:1) a stone (3, -4, D:1) a +0 hand axe (3, 10, D:1) a +0 club (3, 11, D:1) a +0 club a +0 club (10, -3, D:1) a +0 spear (16, 12, D:1) 2 stones (17, 5, D:1) a +0 hunting sling (18, 11, D:1) a stone (19, 7, D:1) 2 stones a +0 whip (21, 15, D:1) 24 stones (25, 11, D:1) 16 arrows (31, 6, D:1) a +0 robe (31, 29, D:1) a +0 club (33, -7, D:1) a +0 club (33, -4, D:1) a stone (34, -6, D:1) 2 stones (35, -7, D:1) a stone (37, -9, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (2, -9, D:2) a leopard gecko skeleton (4, -11, D:2) a bat skeleton (4, -8, D:2) a +0 club a rat skeleton (4, -5, D:2) a stone (5, -8, D:2) a +0 club (5, -7, D:2) a hobgoblin skeleton (5, 6, D:2) 19 stones (7, 2, D:2) a +0 club (unseen) (9, 4, D:2) a quokka skeleton