kelmiir Level 1 of the Dungeon (0, 0, D:1) a cursed -1 dagger (11, -4, D:1) 11 stones (15, 8, D:1) 16 arrows (18, 21, D:1) a +0 club (20, -4, D:1) 17 stones (20, 13, D:1) a +0 centaur barding (31, 17, D:1) a stone (31, 22, D:1) a +0 whip a stone (31, 25, D:1) a stone (32, 25, D:1) a +0 ring mail (35, 6, D:1) a +0 dagger (36, -8, D:1) a +0 club (42, 4, D:1) a stone (45, 3, D:1) a +0 dagger (45, 7, D:1) 23 stones (47, 6, D:1) 2 stones a +0 dagger a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (5, 5, D:2) 23 arrows (7, -29, D:2) 7 boomerangs (18, -5, D:2) a +0 club (19, -5, D:2) a stone (23, -41, D:2) a +0 ring mail (24, -7, D:2) a +0 dagger (28, -42, D:2) a +0 leather armour (32, -40, D:2) a cursed -3 mace a +0 hunting sling 24 sling bullets a +0 ring mail (39, -4, D:2) a +0 club (39, 5, D:2) a +0 hand axe (51, 2, D:2) a +0 spear (52, -10, D:2) 26 stones (58, -5, D:2) 18 stones (61, -27, D:2) 12 stones Level 3 of the Dungeon (0, 4, D:3) a jackal corpse (2, 4, D:3) a rat skeleton a kobold corpse (22, 2, D:3) a leopard gecko skeleton (32, 10, D:3) a leopard gecko skeleton (32, 11, D:3) 18 stones (43, 7, D:3) a +0 scythe a +0 robe the human skeleton of Sigmund (47, 0, D:3) a leopard gecko skeleton