kelmiir Level 1 of the Dungeon (0, 0, D:1) 26 bolts (18, -4, D:1) a +0 dagger (21, 34, D:1) 8 boomerangs (30, -9, D:1) 23 sling bullets (30, 27, D:1) a +0 robe (38, 32, D:1) a cursed -3 club (48, -4, D:1) a +0 club (56, 9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a potion of mutation (8, 2, D:2) 6 gold pieces (13, -20, D:2) a scroll of remove curse (23, -23, D:2) a +0 club (26, -10, D:2) a +0 club (32, -15, D:2) a frilled lizard skeleton (34, -22, D:2) a +0 robe