kelmiir Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -11, D:1) 17 arrows (8, -6, D:1) 19 stones (16, 3, D:1) a +0 scale mail (18, -23, D:1) a +0 club (26, -39, D:1) a +0 dagger (29, -38, D:1) a +0 spear (32, -28, D:1) a +0 ring mail (36, -33, D:1) a +0 leather armour (37, 14, D:1) a cursed +0 club (43, -15, D:1) 15 sling bullets Level 2 of the Dungeon (7, -14, D:2) a +0 dagger (15, -12, D:2) a +3 quarterstaff of chaos (18, -11, D:2) a +0 mace (18, -6, D:2) a +0 short sword 18 sling bullets (19, 2, D:2) a +0 short sword (22, -25, D:2) a +0 dagger (33, -11, D:2) 20 bolts (36, -23, D:2) 28 stones (39, 5, D:2) a +0 mace (47, 15, D:2) 8 boomerangs (52, -7, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) 30 stones (2, 19, D:3) a cursed -1 whip (2, 21, D:3) a stone (3, 20, D:3) a stone (4, 17, D:3) a stone (4, 19, D:3) a stone (15, 38, D:3) 18 arrows (18, 2, D:3) 15 arrows (21, -1, D:3) 15 sling bullets (21, 11, D:3) a +0 club (21, 16, D:3) a +0 buckler (21, 33, D:3) a +0 hand axe (unseen) (22, 0, D:3) a jackal skeleton a jackal skeleton (22, 1, D:3) a +0 club a goblin skeleton (22, 38, D:3) a +0 great sword (27, -6, D:3) a +0 hunting sling (27, 30, D:3) a +0 whip a bat corpse (31, 20, D:3) a +0 hand axe (32, 23, D:3) 32 stones (40, 9, D:3) 20 stones (42, 4, D:3) a +0 dagger a +0 ring mail