kelmiir Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -17, D:1) a +0 short sword 2 stones (6, -12, D:1) a +0 dagger (7, -20, D:1) a stone (10, -21, D:1) 2 stones (10, 6, D:1) a +0 short sword (14, -19, D:1) 16 stones (15, 12, D:1) a +0 dagger (19, -4, D:1) 10 poisoned darts (25, -16, D:1) a +0 ring mail (33, -20, D:1) a +1 dagger of venom (41, 5, D:1) 12 bolts (43, -23, D:1) a +0 robe (45, 19, D:1) 17 stones Level 2 of the Dungeon (0, 0, D:2) an adder skeleton (1, -3, D:2) a +0 mace (10, 5, D:2) a +0 club (22, -17, D:2) a +0 leather armour (24, 33, D:2) a cursed amulet of inaccuracy (26, -4, D:2) a +0 ring mail (27, 4, D:2) a +0 club a hobgoblin skeleton (29, -1, D:2) a +0 whip (30, 22, D:2) a +0 robe (32, 16, D:2) a cursed -1 club (46, -7, D:2) a +0 short sword (47, -3, D:2) a +0 dagger