kelmiir Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, 14, D:1) 14 stones (10, 5, D:1) a +0 club (17, -1, D:1) a +0 robe (32, 20, D:1) a +0 plate armour (34, -7, D:1) a +0 club (40, -1, D:1) a +0 scale mail (42, 33, D:1) a +0 club a +0 club (45, 33, D:1) 2 stones (46, 1, D:1) a +0 short sword 5 stones (47, 15, D:1) a +0 club (50, 29, D:1) 4 stones Level 2 of the Dungeon (0, 6, D:2) 21 sling bullets (6, 18, D:2) a +0 dagger (7, -5, D:2) 24 stones (12, 14, D:2) 15 stones (13, -4, D:2) a +0 dagger (15, 15, D:2) 20 stones (16, -4, D:2) a cursed +0 club (unseen) (17, -3, D:2) a +0 ring mail (17, -2, D:2) 8 boomerangs (18, 2, D:2) a +0 ring mail (22, 31, D:2) 2 potions of degeneration (28, -3, D:2) a +0 short sword (28, 37, D:2) a +0 dagger (29, -9, D:2) a +0 club a +0 hunting sling 19 sling bullets (40, -1, D:2) a +0 dagger (56, 0, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +2 whip of electrocution (2, -8, D:3) a +0 halberd (6, 0, D:3) a +1 spear of freezing (7, 8, D:3) a cursed +0 ring mail (9, 2, D:3) a +0 hand axe (13, -11, D:3) a +0 ring mail (29, -13, D:3) a +0 ring mail (43, -26, D:3) 23 bolts (48, -27, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) 11 stones (12, 8, D:4) a +0 mace (16, 34, D:4) a +0 dagger a +0 robe (23, 13, D:4) a +0 flail (24, 13, D:4) a +0 giant club (30, 13, D:4) a +0 spear (31, 27, D:4) a +0 leather armour a +0 flail (31, 28, D:4) a +0 robe a +0 dagger (33, 18, D:4) 11 sling bullets (33, 28, D:4) a +0 leather armour a +0 mace (35, 2, D:4) a +0 robe (36, 5, D:4) 28 stones (38, 15, D:4) a +0 scale mail (48, 11, D:4) a +0 short sword (51, 27, D:4) a +0 giant club Level 5 of the Dungeon (14, 22, D:5) a +2 robe a +1 whip of freezing (24, -17, D:5) a +0 club 13 stones (25, 4, D:5) a +0 club (28, -9, D:5) a +0 dagger (32, 16, D:5) a +0 dagger 4 poisoned darts (35, 14, D:5) an uncursed ring of attention Level 6 of the Dungeon (0, 0, D:6) an uncursed amulet of faith (7, -35, D:6) 21 sling bullets (9, -33, D:6) a +0 ring mail a +0 club (10, -34, D:6) a +0 hand axe (12, 9, D:6) a +0 long sword (13, -25, D:6) a +0 short sword (14, -25, D:6) a +0 chain mail a +0 war axe (15, -8, D:6) a +0 chain mail (23, -12, D:6) a +0 club (44, -21, D:6) a +0 shortbow (48, -12, D:6) a +0 ring mail (68, -33, D:6) a +0 whip Level 7 of the Dungeon [Shop] Naerch's Jewellery Emporium a cursed amulet of inaccuracy (26 gold) an uncursed ring of stealth (227 gold) an uncursed ring of flight (227 gold) a cursed -4 ring of intelligence (26 gold) an uncursed amulet of regeneration (390 gold) an uncursed ring of magical power (260 gold) an uncursed amulet of faith (520 gold) an uncursed amulet of reflection (390 gold) an uncursed ring of positive energy (260 gold) the ring of Jyaw {Ice rN+ Str+2 Slay+2} (634 gold) [ring of ice] It enhances your ice magic. It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. an uncursed ring of wizardry (390 gold) (0, 0, D:7) a +0 chain mail (13, 7, D:7) 19 stones (15, 34, D:7) a scroll of noise (17, 3, D:7) a +0 pair of boots (32, 17, D:7) 15 stones (32, 20, D:7) a +0 pair of gloves (34, 29, D:7) a +0 leather armour (34, 30, D:7) a +0 dagger a +0 robe (35, 29, D:7) a +0 leather armour (41, -2, D:7) a +0 broad axe (43, 12, D:7) a +0 dagger (48, 12, D:7) 23 stones Level 8 of the Dungeon (0, 0, D:8) a +0 rapier (1, -10, D:8) 11 stones (1, -4, D:8) a +0 whip (13, 5, D:8) a +0 giant spiked club (16, -36, D:8) 23 bolts (19, -37, D:8) 6 boomerangs (19, -20, D:8) a +0 hand axe a +0 animal skin (22, -23, D:8) 17 sling bullets (31, -22, D:8) a +0 leather armour (31, -21, D:8) a +0 flail (32, -23, D:8) a +0 trident 3 boomerangs (42, -15, D:8) a +0 shortbow (42, 10, D:8) a +0 club (43, 11, D:8) a cursed -1 hand axe (44, 11, D:8) a +0 dagger a +0 leather armour (50, -41, D:8) a +0 giant spiked club (50, -40, D:8) a +0 quarterstaff a +1 vorpal hunting sling 30 sling bullets a +2 leather armour of fire resistance (52, -40, D:8) a sling bullet (62, -21, D:8) a +0 whip (62, -20, D:8) a +0 whip 3 stones (63, -20, D:8) a poisoned dart a +0 short sword (63, -19, D:8) 5 stones Level 9 of the Dungeon (10, -9, D:9) 14 stones (11, 32, D:9) a +1 hat (20, 21, D:9) a +0 robe a +1 scimitar of flaming (21, 15, D:9) a +0 robe a +0 dagger (23, -11, D:9) a +0 giant spiked club (25, 28, D:9) a +0 ring mail (26, 10, D:9) a +0 pair of gloves (32, 10, D:9) a +0 quarterstaff (42, -7, D:9) a cursed +3 short sword a +0 robe (43, -11, D:9) a +0 pair of boots (43, -7, D:9) a cursed +3 halberd a +0 robe (43, -6, D:9) a cursed +3 halberd a +0 robe (49, 14, D:9) a +0 war axe a +0 chain mail of poison resistance (49, 15, D:9) 2 throwing nets (49, 19, D:9) a throwing net Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe 5 silver boomerangs a +0 leather armour a +0 dagger a +0 robe (1, -2, D:10) a +0 whip of draining a +0 leather armour (1, 0, D:10) a +0 club a +0 leather armour (2, -3, D:10) a +0 dagger a +0 robe (10, 8, D:10) a +2 rapier of venom (22, -16, D:10) a +0 war axe (24, -3, D:10) 12 stones (46, -23, D:10) the +3 ring mail of the Turtledove {Harm MR+ Int-2 Dex+4} It affects your intelligence (-2). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It increases damage dealt and taken. (52, -9, D:10) 13 stones (60, -48, D:10) a +0 dagger (60, -47, D:10) a +0 club a +0 dagger a +0 robe Level 11 of the Dungeon (2, 3, D:11) a +0 giant club (5, 0, D:11) 16 stones (13, 26, D:11) an uncursed ring of flight (22, 9, D:11) 20 stones (30, 8, D:11) a +0 ring mail a +0 plate armour a +4 flail of protection a +0 dire flail (31, 8, D:11) a +0 chain mail a +0 club (42, 26, D:11) a +0 mace of protection a +0 leather armour (45, 16, D:11) a +0 shortbow (56, 20, D:11) a +0 short sword (60, 9, D:11) a +0 chain mail a +0 hand axe Level 12 of the Dungeon (0, 0, D:12) 23 sling bullets (2, 5, D:12) 6 silver javelins (3, 11, D:12) a +0 chain mail a +0 mace (17, -2, D:12) a +0 chain mail (22, 15, D:12) 3 large rocks (27, -23, D:12) a stone (28, -6, D:12) a +0 trident a +0 robe (29, -23, D:12) 3 stones a +0 dagger (29, -19, D:12) 2 stones (30, -4, D:12) a +4 hand axe a +0 robe (32, -9, D:12) a +0 long sword a +0 robe (32, -5, D:12) a +2 dagger a +0 robe (38, -11, D:12) a +0 robe a +2 scimitar (40, -19, D:12) an arrow (46, -8, D:12) an arrow (48, -7, D:12) an arrow (49, -6, D:12) an arrow (52, -4, D:12) a +0 dagger (54, -2, D:12) a +0 robe (55, -10, D:12) a +0 whip (55, -2, D:12) a +0 whip the Ecumenical Temple Level 1 of the Lair of Beasts (4, 31, Lair:1) a +0 club (15, 25, Lair:1) a +0 short sword of distortion (36, 38, Lair:1) a +0 short sword (38, 34, Lair:1) a +0 plate armour (41, 49, Lair:1) a cursed -2 war axe (57, 51, Lair:1) a +0 war axe Level 2 of the Lair of Beasts (0, 0, Lair:2) 6 javelins (5, -21, Lair:2) a +0 mace (22, 3, Lair:2) a crocodile skeleton (38, 3, Lair:2) 11 bolts