kelmiir Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (4, 3, D:1) 8 arrows (7, 7, D:1) a +0 club (10, 22, D:1) 2 large rocks (12, 31, D:1) a +0 whip (30, -14, D:1) a cursed ring of teleportation (40, 36, D:1) a +0 buckler (43, -4, D:1) a +0 robe (44, 6, D:1) 7 poisoned darts Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (10, -34, D:2) a +0 dagger (10, 0, D:2) a poisoned dart (11, 0, D:2) a poisoned dart (12, 5, D:2) a +0 club 3 poisoned darts (15, -30, D:2) 13 arrows (17, -20, D:2) a +0 mace (20, -28, D:2) a cursed +0 robe (44, 18, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 club (4, -13, D:3) a +0 robe (4, -4, D:3) a +1 dagger of flaming (unseen) (5, -9, D:3) a bat skeleton (5, 3, D:3) a +0 trident a kobold corpse (7, -3, D:3) a +0 club an orc skeleton (8, -21, D:3) 5 curare-tipped darts (13, 7, D:3) a book of Changes (18, -21, D:3) 6 gold pieces