kelmiir Level 1 of the Dungeon (0, 0, D:1) 18 stones (4, -15, D:1) a scarf of harm (13, 1, D:1) a +0 club (13, 2, D:1) a +0 club a +0 club (16, -6, D:1) 23 sling bullets (21, 12, D:1) a +0 dagger (22, 3, D:1) a +0 dagger (32, 8, D:1) a +0 dagger (32, 18, D:1) 24 bolts (36, -12, D:1) a +0 scale mail (38, -16, D:1) a +0 dagger (43, 14, D:1) a +0 dagger a stone (45, 15, D:1) a stone (48, -16, D:1) a stone (48, 0, D:1) 22 arrows (55, 2, D:1) 18 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, -10, D:2) a bat corpse (4, 1, D:2) a bat corpse (skeletalised by now) (4, 2, D:2) a jackal corpse (skeletalised by now) (5, 1, D:2) 2 stones a kobold corpse (skeletalised by now) (9, 31, D:2) a +0 dagger a goblin corpse (skeletalised by now) (10, 24, D:2) a +0 robe (13, 0, D:2) 25 stones (13, 30, D:2) a +0 mace (27, 27, D:2) a +0 spear (40, 17, D:2) a +0 mace (still there?) an orc corpse (still there?)