kelmiir Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 1, D:1) a +0 club (2, -3, D:1) a +0 club (5, -1, D:1) 10 poisoned darts (5, 18, D:1) a cursed -3 club (14, 13, D:1) a +0 scale mail (19, -22, D:1) 16 bolts (33, -11, D:1) 14 bolts (39, -8, D:1) 13 bolts (40, -15, D:1) a +0 club (42, 6, D:1) a +0 kite shield (42, 18, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, 5, D:2) a ball python corpse (skeletalised by now) (5, -4, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (13, -4, D:2) 14 arrows (15, 7, D:2) a +0 hunting sling a +0 club (17, -15, D:2) a +0 chain mail (18, -18, D:2) 3 gold pieces (21, -20, D:2) a potion of curing (unseen) (22, 8, D:2) a +0 club (26, -8, D:2) a +0 club a +0 hunting sling a rat corpse (34, -5, D:2) 16 stones (unseen) (37, 1, D:2) a +0 short sword (39, -5, D:2) an adder corpse (skeletalised by now)