kelmiir Level 1 of the Dungeon (6, 0, D:1) a +0 club (13, 3, D:1) 21 arrows (16, -20, D:1) 2 curare-tipped darts (19, -27, D:1) a +0 club (20, 5, D:1) a stone (23, -19, D:1) a +0 robe (24, 14, D:1) 17 stones (29, 8, D:1) a +0 leather armour (32, -4, D:1) 24 sling bullets (40, -22, D:1) a +0 club (41, -22, D:1) a +0 club (43, 11, D:1) a +0 club (50, 17, D:1) a +0 ring mail (51, -28, D:1) 20 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 hunting sling 15 stones (2, -1, D:2) a stone (3, -1, D:2) a stone (10, 1, D:2) a +0 whip (11, -2, D:2) a stone (11, 0, D:2) a stone (12, -2, D:2) 3 stones (16, 17, D:2) a +0 whip (19, -22, D:2) 17 bolts (22, -11, D:2) 19 stones (22, -3, D:2) 15 bolts (27, 17, D:2) a +0 spear a +0 ring mail (31, 22, D:2) a +2 whip of flaming a +0 whip a +0 club (32, 11, D:2) 4 stones (36, 9, D:2) a +0 whip a stone (36, 17, D:2) 17 sling bullets (45, 18, D:2) a +0 flail (45, 29, D:2) 6 sling bullets (53, -13, D:2) a +0 club (58, -10, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (4, 53, D:3) 20 stones (6, 54, D:3) a +0 short sword (7, 48, D:3) a +0 robe (12, 8, D:3) a quokka skeleton (18, 56, D:3) an arrow (19, 55, D:3) an arrow (19, 56, D:3) an arrow (21, 5, D:3) a +0 dagger (31, 27, D:3) a bat skeleton