kelmiir Level 1 of the Dungeon (0, 0, D:1) 2 stones (0, 6, D:1) a stone (3, 8, D:1) a +0 leather armour (10, -12, D:1) 13 sling bullets (14, -8, D:1) a +0 short sword (15, -7, D:1) a stone (15, -6, D:1) a stone (19, 6, D:1) 10 poisoned darts (20, 2, D:1) 13 arrows (26, 0, D:1) a +0 dagger (28, 20, D:1) 11 poisoned darts (34, -20, D:1) 13 stones (42, 21, D:1) a +0 club (44, -5, D:1) 25 stones (46, 27, D:1) 26 stones (47, 18, D:1) a +0 club (52, 1, D:1) a +0 hand axe (53, -11, D:1) a +0 club (55, -15, D:1) a stone (57, -15, D:1) a +0 club 3 stones Level 2 of the Dungeon (0, 0, D:2) 4 javelins (4, 13, D:2) a +0 dagger (5, 2, D:2) 7 stones (9, 26, D:2) a +0 chain mail (9, 44, D:2) 19 stones (13, 46, D:2) 18 arrows (14, 49, D:2) 25 sling bullets (29, 30, D:2) a +0 flail (unseen) (30, 15, D:2) a +0 rapier (30, 22, D:2) a +0 club (30, 28, D:2) a +0 club a +0 leather armour (31, 20, D:2) a +0 club (32, 26, D:2) a +0 club (37, 28, D:2) 11 stones a cursed -2 dagger a +0 hunting sling (53, 35, D:2) 23 bolts Level 3 of the Dungeon (0, 0, D:3) a stone (0, 1, D:3) a stone (4, -1, D:3) a +0 spear (4, 1, D:3) a +0 scale mail 13 stones (9, -22, D:3) a +0 club a +0 ring mail (14, 0, D:3) a +0 leather armour (15, -15, D:3) 20 stones (20, -23, D:3) 21 sling bullets (22, 15, D:3) a +0 scythe a +0 robe (32, -8, D:3) a +0 club (33, -8, D:3) a +0 dagger a +0 club (33, 11, D:3) a +0 dagger (34, -8, D:3) a +0 club a +0 club (35, -8, D:3) a cursed +0 dagger a +0 dagger (47, -2, D:3) a +0 leather armour a +0 flail (52, 0, D:3) a +0 spear a +0 animal skin a +0 helmet Level 4 of the Dungeon (0, 0, D:4) 22 stones (4, 2, D:4) a +0 chain mail (7, 3, D:4) a throwing net (16, 15, D:4) a +0 spear (16, 18, D:4) 3 scrolls of immolation (17, 7, D:4) 20 arrows (24, 21, D:4) a +0 robe (27, 23, D:4) a cursed +0 giant club (32, -4, D:4) 27 stones (40, 10, D:4) a +2 short sword of flaming a +0 dagger a +0 robe a +0 dagger a +0 robe (41, 10, D:4) a +0 flail (46, 31, D:4) a scroll of noise (48, 30, D:4) a +0 war axe (48, 34, D:4) 15 arrows (53, -4, D:4) a +0 dagger (54, -3, D:4) 27 bolts Level 5 of the Dungeon (1, -16, D:5) a +0 giant club (8, 9, D:5) a +0 robe (29, -14, D:5) a +1 vorpal falchion a +0 leather armour (30, -13, D:5) a +0 club a +0 leather armour (30, -12, D:5) a +0 morningstar a +0 leather armour (30, -11, D:5) a +0 dagger a +0 robe (33, 18, D:5) a +0 short sword (42, 5, D:5) a +1 short sword of holy wrath (43, -14, D:5) 16 poisoned darts (49, 16, D:5) a scroll of immolation (53, -8, D:5) a cursed +0 club a +0 leather armour a +0 flail a +0 leather armour a +0 flail (54, -7, D:5) a cursed -2 dagger a +0 robe (55, -6, D:5) 4 boomerangs Level 6 of the Dungeon (0, 0, D:6) 22 bolts (2, -21, D:6) 13 stones (4, -18, D:6) 18 sling bullets (9, -11, D:6) a +0 hunting sling (20, -1, D:6) a +0 flail a +0 leather armour (21, 0, D:6) a +0 dagger 4 boomerangs (21, 1, D:6) a +0 trident (23, -19, D:6) a +0 long sword (25, 14, D:6) a cursed -3 hand axe a +0 ring mail (29, -11, D:6) a +0 giant spiked club (32, -19, D:6) 23 arrows (34, -18, D:6) an arrow (38, -20, D:6) an arrow (39, -21, D:6) an arrow (41, -22, D:6) a +0 shortbow 11 arrows (48, 7, D:6) a +0 mace (49, 3, D:6) 16 bolts (49, 7, D:6) a +0 hand axe (50, 6, D:6) a +1 whip of flaming a +0 robe a +0 short sword (51, -17, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Ebruzoceasch's Weapon Emporium a +0 trident (45 gold) a +0 mace of holy wrath (96 gold) a +0 club (13 gold) a +0 whip (32 gold) a +0 spear (39 gold) a +0 arbalest (58 gold) a +0 mace (39 gold) the +9 flail "Hyusaph" {drain, rPois Dex+8} (1030 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+8). It protects you from poison. a +0 flail (45 gold) a +0 war axe (45 gold) (3, -7, D:7) a potion of ambrosia (4, -7, D:7) 17 gold pieces (5, -7, D:7) a scroll of identify (5, -5, D:7) a wand of disintegration (12) (8, 11, D:7) 12 stones (10, 16, D:7) 11 bolts (11, 16, D:7) a +0 leather armour (13, 17, D:7) a +0 ring mail (14, 17, D:7) a +0 hand axe (14, 18, D:7) a +0 hand axe (17, 14, D:7) a throwing net (19, 32, D:7) a +0 scimitar a +0 robe a cursed +0 scimitar a +0 robe a +0 dagger a +0 robe (30, 30, D:7) a cursed +0 robe (38, 18, D:7) a +0 ring mail (39, 18, D:7) a +0 mace of holy wrath (40, 19, D:7) 21 poisoned darts (51, -13, D:7) 16 sling bullets Level 8 of the Dungeon (0, 0, D:8) a +0 spear a +0 scale mail (1, 0, D:8) a +0 spear (2, -4, D:8) a +0 spear of venom (2, -2, D:8) a +0 spear a +0 spear (7, 9, D:8) a +0 shortbow 19 arrows (8, 10, D:8) a stone (9, 11, D:8) a +0 giant club (9, 12, D:8) an arrow a +0 club a stone (10, 12, D:8) a +0 short sword a +0 club (12, 8, D:8) a +0 giant club a +0 giant club (14, 12, D:8) a +0 dagger (15, 12, D:8) a +0 short sword (16, 12, D:8) 8 poisoned darts (20, 46, D:8) 20 stones (24, 0, D:8) a +0 short sword (31, 18, D:8) a +0 club (33, 9, D:8) a +0 mace (33, 22, D:8) a +2 vorpal war axe (34, 51, D:8) a -2 spear a +0 animal skin (35, 38, D:8) a cursed +0 ring mail (40, 38, D:8) 18 bolts (53, 41, D:8) a +0 chain mail Level 9 of the Dungeon (8, -19, D:9) a +0 leather armour (20, 6, D:9) a +0 giant club (20, 11, D:9) 7 poisoned darts (26, 12, D:9) a cursed -2 arbalest (27, -18, D:9) a +0 war axe (29, 15, D:9) a +0 club a +0 robe (30, 15, D:9) a +0 halberd (32, 1, D:9) 19 arrows (32, 15, D:9) a +0 whip (33, 15, D:9) a +0 halberd (36, 30, D:9) a cursed -3 shortbow 10 arrows (38, -5, D:9) a +0 trident (40, -1, D:9) a cursed +0 robe (45, 30, D:9) 23 stones (52, 2, D:9) 11 stones (53, 21, D:9) a scroll of random uselessness (56, 8, D:9) 16 sling bullets Level 10 of the Dungeon (0, 0, D:10) 16 stones (7, -21, D:10) a +0 mace a +0 ring mail (7, -10, D:10) a +0 mace (8, -23, D:10) a +0 dagger a +0 ring mail (8, -21, D:10) a +0 dagger (8, -20, D:10) a +0 dagger a +0 robe (8, -19, D:10) a +0 dagger a +0 robe (9, -23, D:10) a +0 vorpal flail (12, -11, D:10) a +0 quarterstaff (14, -5, D:10) 2 boomerangs (18, -5, D:10) the +0 robe "Tydaxab" {+Inv rElec rC+} It protects you from cold. It insulates you from electricity. It lets you turn invisible. (18, -1, D:10) 27 bolts (19, -3, D:10) a +0 whip a +0 leather armour (19, 5, D:10) a +0 war axe a +0 leather armour (20, 2, D:10) a +1 war axe of draining a +0 ring mail (20, 3, D:10) a +0 mace (20, 4, D:10) a +0 hand axe (21, 3, D:10) a +0 dagger of venom a +0 robe (22, -15, D:10) a +2 flail of venom (22, -11, D:10) a +0 trident a +0 leather armour (22, -3, D:10) a +0 dagger a +0 robe (22, 2, D:10) a +2 dagger of electrocution a +0 robe (24, -4, D:10) a +0 dagger a cursed +0 chain mail a +0 hand axe a +0 ring mail (24, -3, D:10) a cursed -2 war axe (24, 2, D:10) a +0 war axe a +0 plate armour (25, 2, D:10) a +0 dagger (26, -11, D:10) a scroll of vulnerability (27, -17, D:10) a large rock (27, -10, D:10) 14 bolts (28, -20, D:10) a +0 troll leather armour (28, -14, D:10) a +3 short sword of electrocution (28, -7, D:10) 25 arrows (30, -11, D:10) the +3 chain mail of Soft Mirth {Dex+4} It affects your dexterity (+4). (30, -7, D:10) a +0 falchion (30, -2, D:10) a +0 giant spiked club (32, 9, D:10) a +0 fustibalus (33, -13, D:10) a +0 ring mail (34, -15, D:10) 14 bolts (34, -12, D:10) a +0 flail a +0 plate armour (34, -10, D:10) a cursed +0 great sword a +0 robe (36, -5, D:10) 7 poisoned darts (38, -6, D:10) a javelin (41, -6, D:10) a +4 broad axe a +2 scale mail of fire resistance 2 javelins (42, -5, D:10) a javelin (42, -4, D:10) 2 javelins (46, -24, D:10) 22 sling bullets (48, -19, D:10) 3 boomerangs (48, -3, D:10) a +0 halberd (49, -19, D:10) a +0 dagger a +0 robe (50, -28, D:10) an uncursed ring of stealth (51, -19, D:10) a +0 long sword a +0 plate armour (52, -19, D:10) a +0 giant spiked club a +0 giant club (53, -19, D:10) a +0 flail a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) 28 bolts (0, 10, D:11) a +0 flail (11, -6, D:11) 28 stones (14, -17, D:11) a scroll of identify (15, -11, D:11) 2 scrolls of silence (17, 23, D:11) a +0 hunting sling (23, 23, D:11) a +0 longbow (24, 22, D:11) the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (28, 14, D:11) a cursed -2 mace (43, 8, D:11) a +0 dagger (45, 8, D:11) a +0 morningstar (still there?) a +0 mace (still there?) a +0 ring mail (still there?) (46, 8, D:11) a quokka corpse (skeletalised by now) (52, 4, D:11) a potion of mutation the Ecumenical Temple