kelmiir Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (0, 19, D:1) a +0 club (1, -10, D:1) a +0 club (1, 10, D:1) 30 stones (9, 33, D:1) a cursed -2 club (11, 15, D:1) a +0 club (24, -2, D:1) a +0 club (25, 25, D:1) a +0 short sword (41, 6, D:1) a +0 hand axe (42, 10, D:1) a +0 short sword (43, 35, D:1) 3 stones (44, 1, D:1) a +0 club (44, 35, D:1) a +0 club 15 stones (45, 10, D:1) 21 sling bullets (48, 24, D:1) 23 sling bullets (53, -7, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 26 stones (7, -28, D:2) 21 stones (12, -24, D:2) a +0 club (20, -32, D:2) 20 stones (25, -28, D:2) 9 poisoned darts (37, -32, D:2) 12 sling bullets (42, -41, D:2) 14 sling bullets (52, -27, D:2) 20 stones (52, -17, D:2) a +0 spear (54, -29, D:2) a stone (61, -29, D:2) a +0 club a stone Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (4, -15, D:3) 19 sling bullets (6, -14, D:3) a +0 club (13, 39, D:3) a +0 morningstar (18, 17, D:3) a +0 leather armour (21, 19, D:3) 7 sling bullets (25, 8, D:3) 31 stones (26, 32, D:3) a +0 hand axe (42, 15, D:3) a +0 club (45, -2, D:3) a +0 ring mail (46, 2, D:3) 3 poisoned darts (48, -18, D:3) a +0 whip (48, -3, D:3) a poisoned dart (48, -1, D:3) a poisoned dart (49, -5, D:3) a +1 hand axe of venom 22 poisoned darts (50, 6, D:3) a +0 trident a +0 ring mail (50, 29, D:3) 15 stones (51, 17, D:3) a +0 dagger (55, 28, D:3) a +0 ring mail (58, -7, D:3) a +0 long sword (59, 18, D:3) a cursed ring of teleportation (60, -6, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Hot Exaph's Armour Shoppe a +0 plate armour (253 gold) a +1 robe of resistance (359 gold) a +0 chain mail (49 gold) a +0 ring mail (44 gold) a +0 ring mail (44 gold) the +3 ring mail "Qaickorr" {rPois Regen+ Str-3 Stlth+} (293 gold) It affects your strength (-3). It protects you from poison. It increases your rate of regeneration. It makes you more stealthy. (0, 0, D:4) 19 stones (12, -6, D:4) 2 boomerangs (12, 5, D:4) a +2 short sword of speed a +0 ring mail (12, 6, D:4) a +1 flail of draining (12, 7, D:4) a +0 club a +0 scale mail (13, 6, D:4) a +0 club a +0 ring mail (17, -20, D:4) 18 poisoned darts (26, -19, D:4) a +0 mace (28, 7, D:4) a +0 hunting sling (40, -9, D:4) 24 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (4, 29, D:5) 8 gold pieces (7, -4, D:5) a +0 giant spiked club (13, 11, D:5) a +0 giant spiked club (14, 5, D:5) 24 stones (22, 2, D:5) 19 arrows (32, 0, D:5) an uncursed staff of poison Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 mace a +0 plate armour (4, -8, D:6) a +0 club a +0 leather armour a +0 dagger a +0 robe (4, -3, D:6) the cursed +0 robe "Voengoz" {rC+ rN++ Slay-6} It affects your accuracy and damage with ranged weapons and melee attacks (-6). It protects you from cold. It greatly protects you from negative energy. It has a curse placed upon it. (7, -30, D:6) 22 sling bullets (8, -25, D:6) a +0 shortbow 7 arrows (8, -24, D:6) a +0 trident a +0 leather armour (9, -25, D:6) a +0 short sword a +0 dagger a +0 robe (10, -25, D:6) an arrow (10, -1, D:6) a +0 leather armour (11, -36, D:6) a +0 club a +0 scale mail (13, -3, D:6) a +0 dagger (24, 0, D:6) a +0 hand axe (26, -17, D:6) 19 sling bullets (39, -15, D:6) a +0 dagger a +0 animal skin Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (11, 6, D:7) 17 bolts (23, -20, D:7) a +0 shortbow 11 arrows (23, -18, D:7) an arrow (23, -17, D:7) an arrow (36, 17, D:7) 15 stones (38, 17, D:7) a +1 leather armour of cold resistance (41, 4, D:7) 18 stones (54, -2, D:7) the +2 robe "Cycs" {Harm} It increases damage dealt and taken. Level 8 of the Dungeon (1, 5, D:8) a +0 mace a +0 plate armour (3, -4, D:8) a +0 war axe (5, -5, D:8) a +0 dagger a +0 robe (8, -25, D:8) a +0 giant spiked club (26, -21, D:8) a +0 dagger a +0 robe (26, -18, D:8) a +0 trident a +0 leather armour (34, -37, D:8) a +0 club (34, -36, D:8) a +0 flail a +0 plate armour (36, -36, D:8) a cursed -3 mace a +0 dagger a +0 robe Level 9 of the Dungeon (4, 14, D:9) a +0 hand axe a +0 leather armour (4, 19, D:9) a +0 dagger a +0 robe (7, 17, D:9) a +0 dire flail a +0 plate armour a +0 short sword a +0 leather armour (9, 40, D:9) 2 arrows (9, 42, D:9) an arrow (9, 43, D:9) 4 arrows (9, 44, D:9) a +0 shortbow (9, 50, D:9) a +3 leather armour (10, 43, D:9) a +0 morningstar of draining a +0 leather armour a +0 club (12, 19, D:9) 22 stones (12, 42, D:9) a cursed +0 hand axe (14, 51, D:9) a +0 quarterstaff (38, 2, D:9) a cursed +5 great sword a +0 robe a +0 long sword a +0 robe a +1 vorpal hand axe a +0 robe a +0 mace a cursed +0 robe a +2 trident a cursed +0 robe (51, 1, D:9) a stone (51, 41, D:9) 8 stones (52, 1, D:9) a +0 spear a +0 ring mail a +0 buckler (52, 2, D:9) a +0 club a +0 giant club a +0 hand axe (52, 3, D:9) a +1 spear of flaming a +3 ring mail (52, 4, D:9) a +0 club a +0 giant club (52, 5, D:9) a +0 giant spiked club a +0 whip (52, 6, D:9) a +0 spear a +0 ring mail (53, 3, D:9) 4 stones a +0 giant club a +0 whip (53, 4, D:9) a +0 spear a +0 scale mail (54, 4, D:9) 2 potions of degeneration a cursed -2 trident a +0 ring mail (54, 5, D:9) a +0 flail a +0 ring mail (54, 6, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) 12 stones (5, 44, D:10) 10 poisoned darts (6, 46, D:10) a +0 giant club (12, 12, D:10) a +0 helmet (12, 13, D:10) a +0 scimitar a +0 plate armour (32, 1, D:10) a +0 short sword (34, 2, D:10) a cursed -2 giant spiked club (34, 19, D:10) an arrow a +0 rapier (35, 0, D:10) a +0 giant club a +0 dire flail (35, 19, D:10) an arrow (35, 21, D:10) an arrow (36, 24, D:10) a +0 shortbow 6 arrows (41, 25, D:10) 21 arrows (46, 30, D:10) a +0 shortbow (still there?) 13 arrows (still there?) (49, 31, D:10) an arrow (52, 30, D:10) an arrow (53, 30, D:10) an arrow Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (1, 9, D:11) a bullfrog corpse (3, 0, D:11) 13 gold pieces (11, 5, D:11) a potion of might (12, 15, D:11) 23 bolts the Ecumenical Temple