kelmiir Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -22, D:1) a +0 club (5, -2, D:1) 16 sling bullets (7, 19, D:1) a goblin corpse (skeletalised by now) (8, 6, D:1) 23 arrows (26, 28, D:1) 9 bolts (27, -4, D:1) a cursed +0 hunting sling (28, -11, D:1) a +0 club (28, -7, D:1) a stone (28, -5, D:1) a +0 club 5 stones (32, -5, D:1) a stone (35, -9, D:1) a +0 dagger (38, 27, D:1) a bat corpse (skeletalised by now) (39, -15, D:1) a +0 club (40, -17, D:1) a +0 dagger (50, -20, D:1) a +0 hunting sling Level 2 of the Dungeon (5, -3, D:2) a +0 dagger (still there?) a +0 short sword of freezing (still there?) a +0 animal skin (still there?) a +0 helmet (still there?) a scroll of identify (still there?) a +0 dagger (still there?) a +0 dagger (still there?) a cursed +0 club (still there?) a goblin corpse (still there?) a hobgoblin corpse (still there?) a hobgoblin corpse (still there?) a hobgoblin corpse (still there?) (6, -3, D:2) 4 sling bullets (7, -3, D:2) a goblin corpse (14, -7, D:2) an adder corpse (14, 7, D:2) a bat corpse (15, -5, D:2) a cursed +0 club a goblin corpse (15, 8, D:2) a rat corpse (18, -7, D:2) a +0 club (20, -7, D:2) a +0 dagger (20, -6, D:2) a bat corpse (26, -2, D:2) a +0 mace