kelmiir Level 1 of the Dungeon (0, 0, D:1) a stone (3, 0, D:1) 2 stones (6, -27, D:1) a +0 club (8, 4, D:1) a +0 whip (12, -1, D:1) a +0 club (26, -18, D:1) a +0 leather armour of poison resistance (30, -5, D:1) 22 sling bullets (33, -2, D:1) a +0 club (38, -4, D:1) a +0 whip (45, -3, D:1) 28 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 whip (0, 15, D:2) 24 stones (13, 29, D:2) a +0 mace (15, 31, D:2) a +0 ring mail (21, 23, D:2) a +1 antimagic dagger a stone (32, 49, D:2) 14 stones (34, 44, D:2) a +0 falchion (43, 47, D:2) a +0 leather armour (55, 27, D:2) a +0 club (60, 1, D:2) a +0 dagger 2 stones (60, 27, D:2) a +0 falchion Level 3 of the Dungeon (7, 0, D:3) 18 stones (10, 8, D:3) a +0 dagger a +0 hunting sling 16 stones (14, 17, D:3) a cursed -2 whip 2 stones (38, 0, D:3) a cursed -2 robe (42, -18, D:3) 15 stones (43, -37, D:3) 11 gold pieces (43, -13, D:3) a +0 long sword (44, -33, D:3) 16 stones (48, -34, D:3) a scroll of enchant weapon (49, -35, D:3) a cursed +0 pair of gloves Level 4 of the Dungeon (0, 0, D:4) 12 gold pieces