kelmiir Level 1 of the Dungeon (8, -10, D:1) a +0 dagger (13, -23, D:1) a +0 chain mail (14, 8, D:1) 25 arrows 24 sling bullets (21, -7, D:1) 3 stones (21, 5, D:1) a cursed -2 club (22, -3, D:1) 3 stones a +0 short sword (22, 2, D:1) a +0 dagger (22, 3, D:1) a +0 club (25, -3, D:1) a stone (29, 0, D:1) a +0 dagger (36, 8, D:1) a +0 club (37, -18, D:1) a +0 chain mail Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (skeletalised by now) (4, -5, D:2) a bat corpse (skeletalised by now) (11, 16, D:2) a +0 ring mail (11, 23, D:2) a potion of degeneration (13, -3, D:2) a +0 ring mail a goblin corpse (skeletalised by now) (15, -7, D:2) 17 arrows (16, 25, D:2) a potion of curing (20, -1, D:2) a +0 quarterstaff (21, 0, D:2) 2 stones a kobold corpse (skeletalised by now) (22, -6, D:2) 5 poisoned darts (23, -4, D:2) a +0 club (25, 0, D:2) a +0 short sword (26, 26, D:2) a +0 ring mail (27, 21, D:2) a +0 vorpal hunting sling (30, -6, D:2) a scroll of random uselessness (30, 30, D:2) a cursed -2 dagger (38, 20, D:2) 21 sling bullets (43, 9, D:2) a +0 robe (44, 11, D:2) 20 arrows