kelmiir Level 1 of the Dungeon (0, 0, D:1) 21 sling bullets (0, 1, D:1) 15 stones (3, 8, D:1) a +0 club (7, 17, D:1) 19 stones (8, -13, D:1) a bat corpse (skeletalised by now) (11, -13, D:1) a +0 club (12, 2, D:1) 20 stones (20, 17, D:1) a +0 helmet (26, -5, D:1) a +0 robe (29, 6, D:1) 4 boomerangs of dispersal (29, 19, D:1) a +0 ring mail (33, 7, D:1) a stone (34, 7, D:1) 2 stones (35, -2, D:1) a +0 dagger (35, 7, D:1) a stone (35, 15, D:1) a +0 vorpal hunting sling (35, 16, D:1) a +0 robe (36, 9, D:1) a stone (36, 22, D:1) a +0 leather armour (37, 11, D:1) a +0 whip (43, 19, D:1) a +0 robe (44, 18, D:1) 6 boomerangs (49, 4, D:1) 26 stones Level 2 of the Dungeon (2, -21, D:2) a +0 club a goblin corpse (skeletalised by now) (9, -25, D:2) a +0 short sword (9, -18, D:2) 10 poisoned darts (9, -3, D:2) a +0 ring mail (19, -13, D:2) 21 stones (22, -15, D:2) an adder corpse (23, -15, D:2) a rat corpse (23, -14, D:2) a goblin corpse (27, -17, D:2) a +0 mace (31, -14, D:2) a +0 dagger (still there?) a goblin corpse (still there?) (31, -12, D:2) a potion of mutation (33, -13, D:2) a +0 club (still there?) a hobgoblin corpse (still there?) (33, -12, D:2) a +0 club (still there?) an adder corpse (still there?) a leopard gecko corpse (still there?)