kelmiir Level 1 of the Dungeon (0, 0, D:1) 19 stones (12, -29, D:1) 23 stones (19, -34, D:1) 11 stones (23, -6, D:1) a +0 plate armour (26, -34, D:1) a +0 spear (30, -25, D:1) 16 stones (40, -25, D:1) 18 arrows (42, -8, D:1) 11 stones (43, -33, D:1) a +0 short sword (43, -15, D:1) a +0 robe (44, 0, D:1) a +0 club 18 stones (44, 6, D:1) a stone (45, -29, D:1) 4 atropa-tipped darts (48, 5, D:1) a +0 dagger (53, -18, D:1) a stone Level 2 of the Dungeon (2, -14, D:2) 26 bolts (15, 11, D:2) a +0 spear (18, -23, D:2) a +0 leather armour (25, -39, D:2) a +0 mace (26, -8, D:2) a cursed -3 flail a +0 chain mail (27, -19, D:2) a +0 spear 24 sling bullets (27, -17, D:2) a cursed -2 whip (27, -8, D:2) a +0 club (35, -35, D:2) 2 stones (38, -11, D:2) 19 arrows (41, -13, D:2) a cursed -3 halberd (57, -9, D:2) a cursed +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a scroll of magic mapping (2, -15, D:3) a stone (2, -8, D:3) a +0 leather armour (5, -12, D:3) 2 stones (6, -12, D:3) 3 stones (7, -12, D:3) 5 gold pieces (9, -15, D:3) a jackal corpse (9, -12, D:3) a +0 hunting sling (still there?) a +0 dagger (still there?) 12 stones (still there?) (9, -8, D:3) a +0 mace an orc skeleton (11, -14, D:3) a potion of heal wounds (11, -7, D:3) a +0 falchion an orc corpse (skeletalised by now)