kelmiir Level 1 of the Dungeon (0, 0, D:1) 2 stones (1, -9, D:1) a +0 whip (13, 19, D:1) 20 stones (19, -5, D:1) a cursed +0 dagger (19, 11, D:1) a +0 club (21, 0, D:1) 13 arrows (22, 3, D:1) 15 arrows (23, 3, D:1) 14 arrows (30, -12, D:1) 19 stones (31, -20, D:1) a kobold skeleton (33, 16, D:1) a +0 ring mail (43, -10, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (still there?) a jackal corpse (still there?) (0, 4, D:2) a potion of curing