kelmiir Level 1 of the Dungeon (0, 0, D:1) 16 arrows (1, -2, D:1) a +0 dagger (2, 8, D:1) a +0 leather armour (9, -3, D:1) 19 sling bullets (19, -1, D:1) a +0 club (21, 19, D:1) a +0 robe (28, -9, D:1) 7 javelins (32, 1, D:1) a +0 club (47, 7, D:1) a +0 club (56, 34, D:1) 14 arrows Level 2 of the Dungeon (6, 2, D:2) 22 stones (7, 15, D:2) a +0 mace (22, 41, D:2) a +0 robe (25, 13, D:2) a +0 hunting sling (26, 13, D:2) a +0 club (32, 3, D:2) 15 bolts (35, 19, D:2) 17 stones (39, -1, D:2) 12 arrows (41, 28, D:2) 18 arrows (42, 15, D:2) 11 bolts (48, 5, D:2) 14 bolts (56, -2, D:2) a +0 mace (58, -8, D:2) 6 arrows Level 3 of the Dungeon (0, 0, D:3) 16 sling bullets (1, -2, D:3) a cursed +0 leather armour (5, 4, D:3) a +0 flail a +0 flail (5, 5, D:3) a +0 war axe (6, -29, D:3) a +0 short sword (7, -6, D:3) 17 stones (7, 1, D:3) 14 stones (10, -29, D:3) a cursed -1 short sword (11, -30, D:3) a stone (24, -33, D:3) 24 stones (24, -25, D:3) a +0 short sword (25, -32, D:3) a +0 dagger a cursed -1 hand axe a +0 robe (27, -19, D:3) a cursed +0 dagger (28, -19, D:3) a +0 leather armour (44, -5, D:3) a cursed -3 club (45, -15, D:3) a +0 club (48, -11, D:3) 17 poisoned darts (51, -32, D:3) a +0 scale mail (51, 5, D:3) a +0 halberd (51, 6, D:3) a +0 whip (54, -15, D:3) a +0 dagger a +0 robe (54, -14, D:3) a +0 whip a +0 ring mail Level 4 of the Dungeon [Shop] Ebaghext's Gadget Boutique a wand of enslavement (10) (144 gold) a phantom mirror (480 gold) a wand of iceblast (6) (120 gold) a box of beasts (480 gold) a wand of polymorph (13) (180 gold) a lightning rod (4/4) (360 gold) a wand of paralysis (9) (132 gold) a wand of enslavement (8) (120 gold) (0, 0, D:4) a +0 scale mail (6, 20, D:4) 17 stones (9, -1, D:4) 20 sling bullets (17, 29, D:4) a +0 club (18, 41, D:4) a +0 dagger (19, 44, D:4) a +0 club a +0 club (21, 47, D:4) a +1 whip of draining a cursed -1 animal skin a +0 helmet a +0 club a +0 club (24, 38, D:4) a +0 pair of gloves (53, 16, D:4) 22 stones (53, 23, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +1 dagger of protection a +0 robe (1, 0, D:5) a +0 hand axe (2, 0, D:5) a +0 falchion a cursed +0 chain mail (3, 0, D:5) a +0 trident a +0 leather armour (4, -21, D:5) a +0 leather armour (6, 2, D:5) a +0 dagger a cursed +0 robe (8, 2, D:5) a +0 dagger a +0 robe (10, 2, D:5) a +0 dagger a +0 robe (11, 2, D:5) a +0 flail a +0 scale mail (25, -24, D:5) a stone (28, -24, D:5) a +0 hand axe (34, -35, D:5) a +0 scale mail (37, -43, D:5) a cursed +0 trident (39, -39, D:5) a +0 flail (40, -39, D:5) a +0 spear (45, -33, D:5) 3 large rocks (48, -39, D:5) a +0 spear (48, -38, D:5) a +1 whip of draining a +0 robe (48, -36, D:5) a +0 halberd Level 6 of the Dungeon [Shop] Hanianib's Jewellery Boutique a +6 ring of strength (585 gold) an uncursed amulet of guardian spirit (300 gold) an uncursed ring of protection from cold (250 gold) a cursed amulet of inaccuracy (20 gold) an uncursed amulet of the acrobat (300 gold) the ring "Umiptuk" {*Corrode rF+ Dex+2 Stlth-} (201 gold) [ring of attention] It affects your dexterity (+2). It protects you from fire. It may corrode you when you take damage. It makes you less stealthy. the ring "Garuzokk" {+Fly rN+ Will+ Str-4 Dex+5} (364 gold) [ring of flight] It affects your strength (-4). It affects your dexterity (+5). It protects you from negative energy. It affects your willpower, your defense against some magical effects. It lets you fly. an uncursed ring of flight (175 gold) a cursed ring of attention (45 gold) an uncursed amulet of the acrobat (300 gold) (0, 0, D:6) 20 bolts (3, 9, D:6) a cursed +0 scale mail a +0 mace a +0 leather armour (14, 52, D:6) 21 stones (15, 33, D:6) a cursed +0 club (21, 32, D:6) a +0 ring mail (22, 33, D:6) a +0 spear 2 potions of degeneration (22, 44, D:6) a book of Maledictions (24, 34, D:6) a cursed -1 club (25, 34, D:6) a +0 spear a +0 flail (27, 18, D:6) a stone (27, 31, D:6) a +0 flail 18 stones (27, 33, D:6) a +0 halberd (27, 35, D:6) a stone (28, 21, D:6) 18 stones (28, 26, D:6) a stone (28, 27, D:6) a stone (28, 28, D:6) a stone (29, 20, D:6) a stone (35, 27, D:6) a +0 club (40, 40, D:6) a +0 spear 24 stones a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) a +0 club (14, -8, D:7) 6 arrows (14, -7, D:7) an arrow (14, -3, D:7) an arrow (14, -1, D:7) a +0 shortbow 6 arrows (25, -14, D:7) a +0 flail (31, -23, D:7) 22 arrows (31, 13, D:7) a +0 pair of gloves (42, -16, D:7) a +0 short sword a +0 leather armour (43, -16, D:7) a +0 hand axe (44, -15, D:7) a +0 short sword a +0 chain mail (48, -26, D:7) a +0 hand axe a +0 club a +0 ring mail a cursed +0 club (49, -27, D:7) a +1 dagger of draining a +0 chain mail a +0 dagger a +0 leather armour a +0 short sword (56, -6, D:7) 4 boomerangs (59, -21, D:7) the cursed +0 leather armour "Funonyxt" {Harm *Drain rF+} It protects you from fire. It causes draining when unequipped. It increases damage dealt and taken. It has a curse placed upon it. (63, -15, D:7) a +2 helmet (63, 4, D:7) 20 stones Level 8 of the Dungeon (3, -9, D:8) a +0 giant club (28, -3, D:8) a +2 vampiric dagger a +0 robe (31, -7, D:8) 20 sling bullets (33, -22, D:8) a +0 giant club (33, -14, D:8) a +0 scale mail (35, -2, D:8) a +0 dagger a +0 robe (36, -18, D:8) a +1 long sword of holy wrath (40, 9, D:8) 20 sling bullets (45, -18, D:8) an arrow (47, -18, D:8) an arrow (49, -18, D:8) a +0 shortbow 5 arrows (51, 9, D:8) a +1 chain mail of cold resistance (54, -25, D:8) a +0 falchion a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 hand axe a +2 leather armour of poison resistance (57, 21, D:8) 18 stones (58, 22, D:8) 6 large rocks (61, 4, D:8) a +0 giant club (62, -24, D:8) a +0 pair of boots (63, -28, D:8) a +0 pair of gloves (63, 8, D:8) a +0 battleaxe Level 9 of the Dungeon (4, 11, D:9) a +0 short sword (5, 43, D:9) a +0 quarterstaff a +0 hunting sling 23 sling bullets a +0 ring mail (6, 43, D:9) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (7, 43, D:9) a sling bullet (8, 43, D:9) a sling bullet (9, 22, D:9) 2 stones a +2 spear of venom a cursed +0 ring mail a +0 buckler (9, 23, D:9) a +0 trident a +0 ring mail a +0 flail a +0 chain mail a +0 spear a +0 scale mail a +0 mace a +0 club a +0 trident a +0 ring mail a +0 spear a cursed -2 trident 3 boomerangs a +0 hand axe a +0 falchion a +0 short sword a +0 troll leather armour a +0 scimitar a +0 plate armour a +0 club (10, 21, D:9) a +0 dire flail a +0 plate armour (16, 9, D:9) a +0 trident (16, 41, D:9) a +0 giant club (18, 7, D:9) a +0 club (26, 11, D:9) a +0 falchion (26, 21, D:9) a +0 trident (31, 4, D:9) a +0 cloak (40, 47, D:9) 18 sling bullets (45, 33, D:9) a +0 flail a +0 scale mail a +0 flail a +0 chain mail a +0 dagger a +0 robe (46, 33, D:9) a +0 short sword a +0 ring mail Level 10 of the Dungeon (0, 2, D:10) a +0 war axe a +0 robe a +0 short sword a +0 robe a +0 flail a +0 robe (6, 5, D:10) a cursed +5 mace a +0 robe (8, 8, D:10) a cursed +0 battleaxe a cursed +0 robe (15, 5, D:10) a potion of degeneration (21, 16, D:10) 2 curare-tipped darts (24, 44, D:10) a +0 giant club a +0 giant club (25, 42, D:10) a +0 falchion 5 silver boomerangs (28, 16, D:10) a +2 short sword of draining 5 curare-tipped darts (29, 9, D:10) 20 sling bullets (30, 16, D:10) a cursed -2 scimitar a +0 plate armour (31, 16, D:10) a +0 dagger a +0 robe a +0 hand axe (32, 16, D:10) a cursed +0 mace a +0 leather armour (32, 17, D:10) a +0 whip a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 long sword of draining (0, 4, D:11) a +0 chain mail (5, -5, D:11) a +0 whip (8, -12, D:11) an uncursed staff of earth (13, -16, D:11) a +0 short sword (15, -16, D:11) a +0 flail (15, -11, D:11) a +0 club a +0 ring mail a +0 giant club a +0 leather armour a +0 war axe a +0 chain mail (16, -15, D:11) a +0 robe a +0 giant club (21, 24, D:11) a +0 troll leather armour (30, -9, D:11) a +0 club (31, 4, D:11) a +0 fustibalus (32, 5, D:11) the +0 flail "Meideac" {antimagic, rC- Will++ Str+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It makes you vulnerable to cold. It affects your willpower, your defense against some magical effects. (34, -10, D:11) a +0 club (37, -10, D:11) a +0 club (51, -23, D:11) a tin of tremorstones (2/2) (52, -18, D:11) a +0 ring mail (52, -15, D:11) a +0 giant club Level 12 of the Dungeon (0, 0, D:12) a scroll of random uselessness (2, 0, D:12) a +1 barding (5, -11, D:12) 14 sling bullets (7, 1, D:12) a +0 leather armour (9, 20, D:12) 20 bolts (9, 29, D:12) 10 stones (10, 7, D:12) a +0 club a poisoned dart (12, 8, D:12) a +0 dagger (12, 9, D:12) a stone (13, 9, D:12) 2 stones (13, 10, D:12) a poisoned dart (13, 11, D:12) a stone (14, 9, D:12) 2 stones a +0 club a +2 short sword of draining (14, 11, D:12) a stone 4 poisoned darts (14, 12, D:12) a poisoned dart (15, 9, D:12) 5 poisoned darts a +0 short sword a +0 robe a +0 dagger (15, 14, D:12) a stone (16, 9, D:12) a poisoned dart (24, 26, D:12) a cursed +0 leather armour (25, 0, D:12) a +0 bardiche (27, -16, D:12) 12 bolts (27, 5, D:12) a +0 giant club (30, -9, D:12) a poisoned dart (31, -9, D:12) a poisoned dart (33, -8, D:12) a +0 club a +0 dagger a +0 dagger a +0 dagger 4 poisoned darts (34, -9, D:12) a cursed -2 dagger (34, 11, D:12) a +0 helmet (37, 12, D:12) 3 large rocks (43, 13, D:12) a large rock (44, 7, D:12) a +0 hunting sling (44, 14, D:12) a cursed -2 giant club Level 13 of the Dungeon (0, 0, D:13) 3 bolts 4 stones (1, 1, D:13) a +0 whip a +4 short sword of venom a stone a +0 dagger a +0 robe (2, 2, D:13) a +0 hand crossbow 25 bolts (10, -3, D:13) an uncursed staff of death (10, 3, D:13) a +3 leather armour of cold resistance (10, 7, D:13) 18 stones (11, -2, D:13) a +2 dagger of venom (13, 10, D:13) a +0 mace a +0 leather armour a +0 scimitar a cursed +0 chain mail a +0 dagger a +0 robe (16, 20, D:13) a +0 trident a +0 leather armour (17, 18, D:13) a +0 mace a +0 plate armour 2 potions of lignification (18, 19, D:13) a +0 hand axe a +0 chain mail (45, 3, D:13) a +0 leather armour 5 boomerangs a +0 dagger (45, 4, D:13) a +0 trident (46, 46, D:13) a +0 dagger (48, -4, D:13) 3 arrows (48, -2, D:13) an arrow (48, 1, D:13) an arrow (48, 3, D:13) a +0 leather armour a +0 short sword 12 arrows a +0 shortbow (49, 43, D:13) a +0 short sword (50, 42, D:13) a +0 leather armour (50, 43, D:13) a cursed +0 flail a +0 plate armour (51, 42, D:13) a +0 dagger a +0 robe (52, 44, D:13) a +0 shortbow 11 arrows (53, 44, D:13) a +0 dagger a +0 leather armour a +2 shortbow of freezing 12 arrows (54, 44, D:13) a +0 shortbow 17 arrows (55, 44, D:13) an arrow (56, -5, D:13) a +0 dagger of draining (56, -4, D:13) a +0 robe a +0 dagger a +0 flail (56, -3, D:13) a +0 chain mail a cursed -1 war axe (56, -2, D:13) a +3 morningstar a +0 robe (56, 44, D:13) 2 arrows (57, 44, D:13) an arrow (58, 0, D:13) a +0 great sword (still there?) a +0 robe (still there?) (60, 19, D:13) a potion of degeneration (64, 21, D:13) 15 sling bullets Level 14 of the Dungeon (0, 0, D:14) a +0 leather armour the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a cursed ring of teleportation (1, -4, Lair:1) a +2 scimitar of draining a throwing net a +0 scale mail (4, -14, Lair:1) 11 poisoned darts (12, -6, Lair:1) 14 stones (14, -28, Lair:1) a +0 robe (21, -33, Lair:1) a +0 flail (28, -24, Lair:1) 20 stones (30, 5, Lair:1) 14 stones (34, 12, Lair:1) 11 sling bullets (36, -37, Lair:1) a +0 ring mail (39, 4, Lair:1) 13 bolts (49, 0, Lair:1) an uncursed amulet of the acrobat Level 2 of the Lair of Beasts (0, 0, Lair:2) 15 stones (0, 6, Lair:2) a +0 robe (7, 12, Lair:2) a +0 robe (9, 17, Lair:2) a +0 short sword (14, 6, Lair:2) a +2 great sword of freezing (19, 2, Lair:2) a book of Transfigurations (24, 4, Lair:2) 27 stones (35, -24, Lair:2) a potion of degeneration (38, 2, Lair:2) 18 stones (39, -9, Lair:2) a +0 leather armour (46, -7, Lair:2) a +0 trident Level 3 of the Lair of Beasts (9, -43, Lair:3) a +0 war axe (27, -24, Lair:3) a +0 robe (37, -31, Lair:3) a +0 ring mail (41, -6, Lair:3) a +0 robe (46, -39, Lair:3) 24 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 17 stones (5, 16, Lair:4) 15 stones (12, 12, Lair:4) 4 poisoned darts (17, 18, Lair:4) 13 poisoned darts (19, 3, Lair:4) a cursed amulet of inaccuracy (29, 12, Lair:4) a cursed +0 scale mail (29, 19, Lair:4) a +2 flail of protection (34, 22, Lair:4) the +11 quarterstaff of Tortfeasance {drain, rElec Dex+3} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It insulates you from electricity. (35, 45, Lair:4) 16 stones (40, 10, Lair:4) an uncursed amulet of the acrobat Level 5 of the Lair of Beasts (2, 11, Lair:5) 17 stones (12, 3, Lair:5) a scroll of immolation (13, 1, Lair:5) a scroll of identify (14, 1, Lair:5) a potion of invisibility (14, 3, Lair:5) the +7 war axe of the Thieving Big Fish {vamp, Int+5 Dex+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+5). It affects your dexterity (+4). (15, 1, Lair:5) a scroll of magic mapping (17, 3, Lair:5) a potion of curing (18, -2, Lair:5) a +0 robe (19, -26, Lair:5) an uncursed staff of poison (19, 15, Lair:5) 19 sling bullets (22, 15, Lair:5) a +0 flail (27, 16, Lair:5) a scroll of fog (31, -18, Lair:5) 16 stones (34, -8, Lair:5) a +0 trident (36, -23, Lair:5) a +0 ring mail (40, -21, Lair:5) a wyvern corpse (skeletalised by now) (43, -1, Lair:5) a dream sheep corpse (still there?) an elephant corpse (still there?) a bullfrog corpse (still there?) a black mamba corpse (still there?) (45, -10, Lair:5) a lindwurm corpse (skeletalised by now)