Dungeon Crawl Stone Soup version 0.26.0-45-g9c1d065592 (webtiles) character file. Game seed: 1575439995346421571 18 kelmiir the Sneak (level 2, -3/20 HPs) Began as a Gnoll Wanderer on Jan 27, 2021. Slain by a kobold ... wielding a +0 short sword (5 damage) ... on level 1 of the Dungeon. The game lasted 00:01:21 (761 turns). kelmiir the Sneak (Gnoll Wanderer) Turns: 761, Time: 00:01:22 Health: -3/20 AC: 2 Str: 14 XL: 2 Next: 66% Magic: 6/7 EV: 11 Int: 14 God: Gold: 20 SH: 0 Dex: 14 Spells: 9/10 levels left rFire . . . SeeInvis + f - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.06/turn e - ring of see invisible MPRegen 0.10/turn (no ring) @: no status effects A: distributed training, fangs 1, strong nose a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons a - a +0 club f - a +0 dagger (weapon) Armour d - a +0 robe (worn) Jewellery e - a ring of see invisible (left hand) Scrolls b - a scroll of blinking {unknown} c - a scroll of teleportation Skills: + Level 0.5 Fighting + Level 2.5 Short Blades + Level 0.5 Long Blades + Level 0.5 Axes + Level 0.5 Maces & Flails + Level 0.5 Polearms + Level 0.5 Staves + Level 0.5 Slings + Level 0.5 Bows + Level 0.5 Crossbows + Level 0.5 Throwing + Level 0.5 Armour + Level 0.5 Dodging + Level 5.9 Stealth + Level 0.5 Shields + Level 0.5 Unarmed Combat + Level 4.9 Spellcasting + Level 0.3 Conjurations + Level 3.7 Hexes + Level 0.3 Summonings + Level 0.3 Necromancy + Level 0.3 Translocations + Level 0.3 Transmutations + Level 0.3 Fire Magic + Level 0.3 Ice Magic + Level 2.0 Air Magic + Level 0.3 Earth Magic + Level 0.3 Poison Magic + Level 0.6 Invocations + Level 2.5 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Corona Hex 14% 3% 1 Your spell library contained the following spells: Spells Type Power Failure Level Ensorcelled Hibernation Hex/Ice 18% 12% 2 Confusing Touch Hex 13% 12% 3 Tukima's Dance Hex 13% 12% 3 Corpse Rot Necr/Air N/A 16% 2 Sublimation of Blood Necr 2% 22% 2 Dazzling Flash Conj/Hex 18% 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History The hobgoblin is severely wounded. The hobgoblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin. You kill the hobgoblin! You hit the kobold. The kobold is heavily wounded. The kobold hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Casting: Corona (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword (heavily wounded, chance to affect: 67%) The kobold is outlined in light. The kobold barely misses you. You barely miss the kobold. The kobold is heavily wounded. The kobold hits you with a +0 short sword. You die... #....# #.........### #....# #.##########. ####....# #.# #. #.......# #.###### #. #.....### #.##...# #. #.....########.##...#####. #....>..........'...+..... #....####.####.##...#####. ###### #@# #.##...# #. #######K## #.##...# #. #......K.# #.###### ###. #........# #.# #... #........# #.# #.## #####........+ #.# #.## #............# #..( #.....$####### #### #..)(..# You could see 2 kobolds. Vanquished Creatures An ooze (D:1) A ball python (D:1) 2 bats (D:1) A giant cockroach (D:1) 3 hobgoblins (D:1) A kobold (D:1) 2 goblins (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | kelmiir the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | kelmiir set off with the following items: a +0 club, a | scroll of teleportation, a +0 robe, a +0 dagger; and the | following spell memorised: Corona; and the following spells | available to memorise: Confusing Touch, Tukima's Dance, | Ensorcelled Hibernation, Corpse Rot, Sublimation of Blood, | Dazzling Flash 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 361 | D:1 | Reached XP level 2. HP: 19/19 MP: 7/7 761 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic Skill XL: | 1 | ---------------+----+----- Air Magic | 2 | 2.0 Fighting | | 0.5 Short Blades | | 2.5 Long Blades | | 0.5 Axes | | 0.5 Maces & Flails | | 0.5 Polearms | | 0.5 Staves | | 0.5 Slings | | 0.5 Bows | | 0.5 Crossbows | | 0.5 Throwing | | 0.5 Armour | | 0.5 Dodging | | 0.5 Stealth | | 5.9 Shields | | 0.5 Unarmed Combat | | 0.5 Spellcasting | | 4.9 Conjurations | | 0.3 Hexes | | 3.7 Summonings | | 0.3 Necromancy | | 0.3 Translocations | | 0.3 Transmutations | | 0.3 Fire Magic | | 0.3 Ice Magic | | 0.3 Earth Magic | | 0.3 Poison Magic | | 0.3 Invocations | | 0.6 Evocations | | 2.5 Action || total -------------------------++------- Melee: Club || 10 Bite || 3 Dagger || 29 Cast: Corona || 4 Stab: Sleeping || 3 Armor: Robe || 7 Dodge: Dodged || 21