kelmiir Level 1 of the Dungeon (0, 0, D:1) 15 stones (9, 15, D:1) a +0 mace (28, -18, D:1) a +0 club (29, -20, D:1) a +0 club (30, 16, D:1) a +0 hand axe (33, -23, D:1) a +0 club (33, -9, D:1) 10 stones (39, 6, D:1) 27 arrows (48, 1, D:1) a cursed +0 leather armour (52, 5, D:1) a +0 club (54, -10, D:1) a +0 robe (54, -8, D:1) 16 sling bullets (58, -24, D:1) a +0 hunting sling (60, 8, D:1) 15 poisoned darts (60, 9, D:1) 15 stones (62, -21, D:1) 17 arrows (62, -6, D:1) 10 bolts Level 2 of the Dungeon (0, 0, D:2) 8 atropa-tipped darts (6, 0, D:2) a bat corpse (8, 1, D:2) a jackal corpse