kelmiir Level 1 of the Dungeon (0, 0, D:1) a +0 dagger 4 stones (4, 2, D:1) 21 arrows (18, -21, D:1) a +0 dagger (20, 7, D:1) a +0 club (21, -7, D:1) a +0 robe (23, -8, D:1) a +0 robe (23, 3, D:1) a +0 robe (26, 28, D:1) 23 stones (27, -4, D:1) a +0 club (31, -11, D:1) a +0 dagger 3 stones (39, -15, D:1) a +0 mace (44, 27, D:1) 25 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 flail (3, -2, D:2) a +0 short sword a stone (9, -9, D:2) a +0 club 20 sling bullets a quokka corpse (skeletalised by now) (9, 16, D:2) a +0 scale mail a hobgoblin corpse (skeletalised by now) (10, -1, D:2) a bat corpse (skeletalised by now) (15, -4, D:2) 15 poisoned darts (15, 15, D:2) a +0 club a +0 whip (16, 19, D:2) a +0 ring mail (17, 31, D:2) 11 stones (19, 6, D:2) a +0 dagger 3 stones (20, 1, D:2) a +0 club a +2 hunting sling of flaming 22 stones (21, 1, D:2) a +0 dagger (29, -13, D:2) a bat corpse (31, -1, D:2) a +0 dagger 5 stones (37, 13, D:2) a +0 club