kelmiir Level 1 of the Dungeon (8, -35, D:1) 12 arrows (24, 1, D:1) a +0 dagger (25, -32, D:1) 25 sling bullets (25, -4, D:1) a +0 dagger (27, -8, D:1) a +0 club (28, -16, D:1) a +2 dagger of draining (29, -13, D:1) a +0 war axe (31, -28, D:1) 8 bolts (39, -13, D:1) a +0 robe (39, -6, D:1) 26 stones (40, -5, D:1) a +0 club (55, -33, D:1) a +0 club (56, -19, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club 4 stones (2, -14, D:2) 19 stones (4, 14, D:2) 23 stones (8, -19, D:2) a +0 dagger (9, -21, D:2) a +0 great mace (26, -10, D:2) a +0 robe (30, 19, D:2) a +0 plate armour (37, 11, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a rat skeleton (1, 1, D:3) a +0 whip (2, 2, D:3) a ball python skeleton (2, 5, D:3) a +2 vampiric dagger a goblin corpse (3, -2, D:3) a +0 spear a gnoll corpse (skeletalised by now) (4, -2, D:3) a +0 whip