kelmiir

Level 1 of the Dungeon
(0, 0, D:1)
  a +0 short sword
(5, 7, D:1)
  25 sling bullets
(7, 8, D:1)
  23 stones
(12, -1, D:1)
  a +0 flail
(18, -1, D:1)
  a +0 whip
(24, 8, D:1)
  10 stones
(24, 12, D:1)
  a +0 club
(32, 0, D:1)
  29 stones
(34, -10, D:1)
  a +0 ring mail
(35, 24, D:1)
  a +0 short sword
  4 stones
(38, -11, D:1)
  a +0 hand axe
(46, 21, D:1)
  a staff of cold

Level 2 of the Dungeon
(0, 0, D:2)
  a +0 mace
(8, -23, D:2)
  a +0 spear
(10, -24, D:2)
  19 bolts
(24, 1, D:2)
  13 poisoned darts
(27, -26, D:2)
  a +0 leather armour
(33, -4, D:2)
  22 sling bullets
(37, -26, D:2)
  a +0 dagger
(38, -1, D:2)
  a +0 chain mail
(39, -6, D:2)
  a +0 club
  6 poisoned darts

Level 3 of the Dungeon
(0, 0, D:3)
  a +0 dagger
  an orc corpse (skeletalised by now)
(8, -6, D:3)
  a +0 club
(8, -4, D:3)
  a jackal corpse (skeletalised by now)
(31, -3, D:3)
  10 stones
(39, 4, D:3)
  a +0 whip
  a +2 leather armour of willpower
  an orc corpse