kelmiir Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, 7, D:1) 25 sling bullets (7, 8, D:1) 23 stones (12, -1, D:1) a +0 flail (18, -1, D:1) a +0 whip (24, 8, D:1) 10 stones (24, 12, D:1) a +0 club (32, 0, D:1) 29 stones (34, -10, D:1) a +0 ring mail (35, 24, D:1) a +0 short sword 4 stones (38, -11, D:1) a +0 hand axe (46, 21, D:1) a staff of cold Level 2 of the Dungeon (0, 0, D:2) a +0 mace (8, -23, D:2) a +0 spear (10, -24, D:2) 19 bolts (24, 1, D:2) 13 poisoned darts (27, -26, D:2) a +0 leather armour (33, -4, D:2) 22 sling bullets (37, -26, D:2) a +0 dagger (38, -1, D:2) a +0 chain mail (39, -6, D:2) a +0 club 6 poisoned darts Level 3 of the Dungeon (0, 0, D:3) a +0 dagger an orc corpse (skeletalised by now) (8, -6, D:3) a +0 club (8, -4, D:3) a jackal corpse (skeletalised by now) (31, -3, D:3) 10 stones (39, 4, D:3) a +0 whip a +2 leather armour of willpower an orc corpse