kelmiir Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, 15, D:1) 21 stones (8, 5, D:1) 24 arrows (11, 5, D:1) 17 stones (33, 15, D:1) a +0 short sword (36, 8, D:1) a +0 mace (37, 35, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 mace (3, -1, D:2) a +0 mace (4, -20, D:2) a +0 ring mail (4, -1, D:2) a +0 mace (6, -2, D:2) a +2 quarterstaff of chaos (7, -1, D:2) a +0 mace (9, -28, D:2) a +0 hunting sling (9, -3, D:2) a +0 mace (14, -21, D:2) a +0 leather armour (17, -21, D:2) a +0 club (still there?) 3 stones (still there?) (19, -22, D:2) a +0 club 5 stones (24, -16, D:2) 18 sling bullets (31, -18, D:2) a +0 leather armour (31, -14, D:2) a +0 falchion a +0 chain mail a +0 short sword (32, -25, D:2) a +0 robe (34, -8, D:2) a +0 whip (35, -1, D:2) a +0 ring mail (43, -21, D:2) a +0 ring mail (43, -19, D:2) a +0 spear (47, -24, D:2) a +0 short sword a +0 dagger Level 3 of the Dungeon [Shop] Hialim's Armour Shoppe the +1 leather armour of the Fiddle {+Inv} (273 gold) +Inv: It lets you turn invisible. a +0 leather armour (26 gold) a +0 helmet (58 gold) a +0 chain mail (58 gold) a +0 robe (9 gold) a +0 robe (9 gold) the +0 robe of Dice, Bag, and Bottle {*Corrode rPois Regen+ Str+3} (163 gold) Str: It affects your strength (+3). rPois: It protects you from poison. Regen: It increases your rate of health regeneration. *Corrode: It may corrode you when you take damage. (0, 0, D:3) a +0 leather armour (7, -11, D:3) a +0 club a stone (11, 2, D:3) a +0 ring mail (28, 4, D:3) a +0 dagger (30, -7, D:3) a +0 robe (55, -35, D:3) 9 arrows Level 4 of the Dungeon [Shop] Nafuz's Book Emporium Sif Muna's Volume of Earthen Poisoning (546 gold) Spells Type Level Known a - Mephitic Cloud Conjuration/Poison/Air 3 no b - Animate Armour Summoning/Earth 4 no c - Lee's Rapid Deconstruction Earth 5 no d - Alistair's Intoxication Transmutation/Poison 5 no a book of Conjurations (260 gold) a book of Debilitation (286 gold) a book of Changes (234 gold) a book of Blood (364 gold) a manual of Fighting (1040 gold) a book of Spatial Translocations (338 gold) a book of Geomancy (234 gold) (0, 0, D:4) a +0 whip (1, 1, D:4) a +0 club a +0 leather armour (2, -1, D:4) a +0 trident a +0 chain mail (17, -6, D:4) 13 sling bullets (20, -2, D:4) 22 stones a +0 club a +0 hunting sling (21, 10, D:4) a +0 robe (23, 6, D:4) a +0 giant spiked club (29, -7, D:4) a +0 robe (30, -13, D:4) 9 bolts (39, -12, D:4) 21 sling bullets (39, 20, D:4) 17 arrows a +0 shortbow (40, 6, D:4) a +0 giant club (44, -8, D:4) 23 bolts a +0 war axe (45, -8, D:4) 24 stones (53, 13, D:4) 19 bolts Level 5 of the Dungeon (0, 21, D:5) 19 stones (8, -1, D:5) a +0 short sword (9, 7, D:5) 20 bolts (13, 3, D:5) a +0 hunting sling a +0 flail (13, 6, D:5) a +0 short sword (14, 3, D:5) a +0 short sword (15, 3, D:5) a +0 hand axe a +0 leather armour (16, -17, D:5) a +0 long sword (17, 25, D:5) a +0 short sword (21, -6, D:5) a +0 club (37, -6, D:5) a +0 scale mail (37, 18, D:5) a +0 giant club (39, -10, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) +0 steam dragon scales (4, 15, D:6) a +0 rapier a +0 leather armour (9, 12, D:6) a +0 dagger (10, 11, D:6) a +0 short sword a +0 short sword a +0 short sword (13, 32, D:6) a +0 antimagic dagger a +0 robe (15, 32, D:6) a +0 club an orc corpse (16, 31, D:6) a +0 dagger a +0 chain mail an orc corpse (16, 39, D:6) a +0 robe (19, -4, D:6) a +0 flail a gnoll corpse (skeletalised by now) (20, -10, D:6) a +0 hand axe (20, -4, D:6) a +0 spear of flaming a +0 robe a +0 flail a gnoll corpse a gnoll corpse (skeletalised by now) (21, -4, D:6) a +0 halberd a gnoll corpse