kelmiir Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, 4, D:1) a +0 hunting sling (13, -9, D:1) a +0 whip (17, 22, D:1) 28 arrows (18, 22, D:1) 10 bolts (31, 15, D:1) a +0 hunting sling (32, 10, D:1) a staff of death (32, 16, D:1) 18 stones (39, 7, D:1) 5 large rocks (55, -9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (3, 2, D:2) 4 large rocks (7, -7, D:2) a +0 spear (16, 2, D:2) a +0 dagger (29, -21, D:2) a +0 club (41, 21, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a bat corpse (skeletalised by now) (0, 32, D:3) a +0 club (3, 24, D:3) a bat corpse (skeletalised by now) (9, -8, D:3) a +0 dagger (22, 9, D:3) a ball python corpse (skeletalised by now)