kelmiir Level 1 of the Dungeon (4, -37, D:1) a +0 robe (7, 6, D:1) a stone (11, -40, D:1) a +0 club (25, -35, D:1) 11 stones (25, -15, D:1) a +0 dagger (27, 6, D:1) a +0 whip (31, -14, D:1) 24 stones (31, 2, D:1) 26 stones (34, -43, D:1) a +0 dagger (37, -46, D:1) a +0 short sword (42, -12, D:1) a +0 ring mail Level 2 of the Dungeon [Shop] Qyitukk's Antique Weapon Emporium a +0 dagger (48 gold) a +0 war axe (84 gold) a +0 dagger (48 gold) the +3 spear of Emeog {venom, Fly rF+ rC+} (1000 gold) It poisons the flesh of those it strikes. rF: It protects you from fire. rC: It protects you from cold. Fly: It grants you flight. a +0 hunting sling (36 gold) a +0 mace (72 gold) a +3 vorpal hunting sling (460 gold) a +0 lajatang (360 gold) a +0 hunting sling (36 gold) a +0 short sword (72 gold) a +0 dagger (48 gold) (0, 0, D:2) a +0 club (4, -12, D:2) a +0 dagger 5 stones (6, -28, D:2) a +0 ring mail (11, -41, D:2) a +0 short sword (20, -20, D:2) a +0 short sword (24, -51, D:2) a +0 hunting sling a +0 club 12 stones (27, -37, D:2) a +0 dagger (30, -34, D:2) a +0 dagger (32, -12, D:2) a +0 club a +0 hunting sling 15 stones (32, -10, D:2) a +0 whip 3 stones (36, -37, D:2) 17 sling bullets (37, -24, D:2) a +0 club (41, -24, D:2) a +0 dagger (42, -24, D:2) a +0 dagger (43, -23, D:2) a +0 whip (52, -45, D:2) 22 sling bullets (61, -15, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) 14 sling bullets (2, 17, D:3) a +0 leather armour (10, 19, D:3) a jackal corpse (11, 24, D:3) a +0 ring mail (21, 18, D:3) 19 stones (33, 40, D:3) a +0 robe (36, 22, D:3) a +0 mace a +0 flail a +0 leather armour a +0 flail 3 boomerangs an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (37, 22, D:3) a +0 trident an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (45, 22, D:3) a +0 whip (45, 24, D:3) 16 stones