kelmiir Level 1 of the Dungeon (0, 0, D:1) a +0 club (18, 22, D:1) 5 boomerangs (47, -9, D:1) a +0 whip (48, -10, D:1) a +0 club Level 2 of the Dungeon [Shop] Ytutwalo's Antique Weapon Emporium a +4 glaive of protection (655 gold) a +0 spear (66 gold) the +11 long sword of Dithmenos's Reproof {venom, Will+ MP+9 Str-4} (1810 gold) It poisons the flesh of those it strikes. Str: It affects your strength (-4). MP: It affects your magic capacity (+9). Will: It increases your willpower. a +3 vorpal hand axe (473 gold) a +0 war axe (77 gold) the +8 mace of Fexzuywn {vorpal, Dex+4} (1317 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). the +9 hunting sling "Pietew" {speed, rPois rN+++ Dex-2 SInv} (1797 gold) Attacks with this weapon are significantly faster. Dex: It affects your dexterity (-2). rPois: It protects you from poison. rN: It renders you almost immune to negative energy. SInv: It lets you see invisible. the +6 longbow "Muedexa" {flame, rF++ Will+ rCorr Stlth-} (1592 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. rF: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Stlth: It makes you less stealthy. a +0 scythe of protection (123 gold) a +0 hand axe (66 gold) (0, 0, D:2) a +0 robe (2, -16, D:2) 20 stones (3, 0, D:2) 10 stones (29, 2, D:2) a +0 short sword a +0 scale mail (46, 12, D:2) a scroll of vulnerability Level 3 of the Dungeon (0, 0, D:3) a +0 club (24, 1, D:3) a +0 robe (26, -2, D:3) a +0 robe (27, -6, D:3) a +0 scale mail (33, 15, D:3) a +0 leather armour (36, 12, D:3) a +0 club a +0 robe (54, 6, D:3) 2 poisoned darts (54, 8, D:3) a poisoned dart (54, 9, D:3) a poisoned dart (55, 6, D:3) a +0 mace Level 1 of the Abyss (0, 0, Abyss:1) 35 gold pieces (4, -7, Abyss:1) a bolt (7, -7, Abyss:1) a bolt