kelmiir Level 1 of the Dungeon (0, 0, D:1) 25 stones (11, 20, D:1) a +0 whip (14, 34, D:1) a +0 dagger (22, -2, D:1) a +0 club (27, 7, D:1) a +0 leather armour (30, -1, D:1) a staff of death (32, 29, D:1) a +0 club (48, -2, D:1) a +0 club (48, 5, D:1) a +0 short sword (49, 11, D:1) 5 datura-tipped darts (64, 50, D:1) a +0 robe Level 2 of the Dungeon [Shop] Giremor's Antique Weapon Shop a +2 war axe of flaming (457 gold) a +2 hand crossbow of flaming (457 gold) a +0 long sword (87 gold) a +1 vorpal hand crossbow (305 gold) a +0 trident (87 gold) a +0 long sword (87 gold) a +0 rapier (100 gold) a +0 rapier (100 gold) a +5 flail of protection (780 gold) a +1 war axe of venom (280 gold) (0, 0, D:2) 18 poisoned darts (4, -19, D:2) a +0 short sword 2 stones (18, 10, D:2) a hobgoblin corpse (30, 6, D:2) 15 sling bullets (48, 12, D:2) a +0 dagger (still there?) 3 stones (still there?) a scroll of torment (still there?) a +0 club (still there?) a kobold corpse (still there?) (48, 13, D:2) a +0 flail