kelmiir Level 1 of the Dungeon (2, 32, D:1) a +0 club 2 stones (3, 18, D:1) a +0 club (5, 10, D:1) a +0 whip 5 stones (5, 11, D:1) a +0 dagger (14, 16, D:1) a +0 club (17, 25, D:1) 20 stones (34, 2, D:1) a +0 short sword (37, 46, D:1) 24 sling bullets (49, 26, D:1) 26 stones Level 2 of the Dungeon [Shop] Asaenosk's General Store a +3 leather armour of positive energy (294 gold) a scroll of teleportation (42 gold) 22 arrows (61 gold) a potion of mutation (112 gold) an amulet of magic regeneration (420 gold) a +0 war axe (49 gold) an amulet of magic regeneration (420 gold) a scroll of noise (14 gold) 16 stones (22 gold) (0, 0, D:2) a +0 dagger (5, -6, D:2) a +0 whip (unseen) (6, -5, D:2) a +0 flail (still there?) a +0 ring mail (still there?) (7, -6, D:2) a +0 club (still there?) a +0 ring mail (still there?) (13, 11, D:2) a staff of conjuration (15, -2, D:2) 11 poisoned darts (21, -3, D:2) a +0 club 30 stones a +0 scale mail (24, 3, D:2) a +0 dagger (28, -13, D:2) 19 stones (31, 6, D:2) a +0 short sword (40, -3, D:2) a +0 dagger (44, 20, D:2) a scroll of immolation (48, 31, D:2) a +0 mace Level 3 of the Dungeon (22, 3, D:3) a quokka skeleton (30, 4, D:3) a +0 hand axe (34, 0, D:3) a hobgoblin corpse (skeletalised by now) (38, 4, D:3) a bat corpse (skeletalised by now)