kelmiir Level 1 of the Dungeon (0, 0, D:1) 15 arrows (5, -19, D:1) a +0 dagger (5, -6, D:1) a +0 spear (9, 10, D:1) a +0 club (11, -21, D:1) a +0 whip (12, 2, D:1) a +0 dagger (23, -30, D:1) a +0 club (25, 11, D:1) a +0 ring mail (28, -14, D:1) a +0 club (32, 0, D:1) a +0 dagger 2 stones (33, 1, D:1) a +0 dagger (38, -33, D:1) a +0 club (48, -5, D:1) 20 bolts Level 2 of the Dungeon [Shop] Fefekhli's Antique Weapon Shoppe a +2 halberd of venom (319 gold) a +1 falchion of protection (201 gold) a +0 dagger (38 gold) a +1 war axe of electrocution (298 gold) a +0 falchion (57 gold) the +0 dagger of the Middle {drain, rF+ SInv} (414 gold) A truly terrible weapon, it drains the life of any living foe it strikes. rF: It protects you from fire. SInv: It lets you see invisible. a +0 hunting sling (28 gold) a +0 rapier (76 gold) a +3 rapier of venom (414 gold) a +0 spear (57 gold) a +0 short sword of venom (106 gold) (0, 0, D:2) a +0 dagger (2, -8, D:2) 15 sling bullets (6, -5, D:2) a +0 quarterstaff (16, 4, D:2) a +0 hunting sling a +0 short sword 12 stones (23, -11, D:2) a +0 barding (26, -1, D:2) a +0 club a +0 ring mail (27, -1, D:2) a +0 club (40, 8, D:2) a +0 club (51, -2, D:2) a +0 club (56, 20, D:2) 5 stones a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (0, 6, D:3) 12 arrows (6, -2, D:3) 9 arrows (19, 3, D:3) a +0 hand axe (21, 6, D:3) a +0 robe (21, 7, D:3) a +0 mace a +0 mace 19 stones a +0 leather armour (22, 7, D:3) a +0 dagger a +0 robe (24, -8, D:3) a +0 mace (24, -7, D:3) a +0 mace (24, -6, D:3) a +0 mace (24, -2, D:3) a +0 mace (24, -1, D:3) a +0 mace (24, 0, D:3) a +0 mace (24, 1, D:3) a +0 mace (24, 2, D:3) a +0 mace (24, 3, D:3) a +0 mace (25, -9, D:3) a +0 mace (25, -8, D:3) a +0 mace (25, -7, D:3) a +0 mace (25, -6, D:3) a +0 mace (25, -5, D:3) a +0 mace (25, -4, D:3) a +0 mace (25, -3, D:3) a +0 mace (25, -2, D:3) a +0 mace (25, -1, D:3) a +0 mace (25, 0, D:3) a +0 mace (25, 1, D:3) a +0 mace (25, 2, D:3) a +0 mace (25, 3, D:3) a +0 mace (26, -9, D:3) a +0 mace (26, -3, D:3) a +0 mace (26, -2, D:3) a +0 mace (26, -1, D:3) a +0 mace (26, 1, D:3) a +0 mace (26, 4, D:3) a +0 mace (26, 5, D:3) a +0 mace (27, -9, D:3) a +0 mace of protection (27, -3, D:3) a +0 mace (27, 0, D:3) a +0 mace (27, 2, D:3) a +0 mace (27, 3, D:3) a +0 mace (27, 4, D:3) a +0 mace (27, 5, D:3) a +0 mace (27, 6, D:3) a +0 mace (28, -9, D:3) a +0 mace (28, -2, D:3) a +0 mace (28, -1, D:3) a +0 mace (28, 0, D:3) a +0 mace (28, 1, D:3) a +0 mace (28, 2, D:3) a +0 mace (28, 3, D:3) a +0 mace (28, 4, D:3) a +0 mace (28, 5, D:3) a +0 mace (29, -9, D:3) a +0 mace (29, -7, D:3) a +0 mace (29, -3, D:3) a +0 mace (29, -2, D:3) a +0 mace (29, -1, D:3) a +0 mace (29, 0, D:3) a +0 mace (29, 1, D:3) a +0 mace (29, 2, D:3) a +0 mace (29, 3, D:3) a +0 mace (29, 4, D:3) a +0 mace (29, 5, D:3) a +0 mace (29, 6, D:3) a +0 mace (30, -15, D:3) a bat corpse (30, -9, D:3) a +0 mace (30, -3, D:3) a +0 mace (30, -2, D:3) a +0 mace (30, -1, D:3) a +0 mace (30, 0, D:3) a +0 mace (30, 1, D:3) a +0 mace (30, 2, D:3) a +0 mace (30, 3, D:3) a +0 mace (31, -9, D:3) a +0 mace (31, -8, D:3) a +0 mace (31, -7, D:3) a +0 mace (31, -6, D:3) a +0 mace (31, -5, D:3) a +0 mace (31, -4, D:3) a +0 mace (31, -3, D:3) a +0 mace (31, -2, D:3) a +0 mace (31, -1, D:3) a +0 mace (31, 0, D:3) a +0 mace (31, 1, D:3) a +0 mace (31, 2, D:3) a +0 mace (31, 3, D:3) a +0 mace (32, -7, D:3) a +0 mace (32, -6, D:3) a +0 mace (32, -5, D:3) a +0 mace (32, -4, D:3) a +0 mace (32, -3, D:3) a +0 mace of draining (32, -2, D:3) a +0 mace (32, -1, D:3) a +0 mace (32, 0, D:3) a +0 mace (35, -13, D:3) a +0 dagger (still there?) a +0 hunting sling (still there?) 12 stones (still there?) a +0 dagger (still there?) a goblin corpse (still there?) (35, -11, D:3) a +0 club (still there?) a +0 club (still there?) a hobgoblin corpse (still there?) a hobgoblin corpse (still there?) a goblin corpse (still there?) (39, 4, D:3) a +0 dagger (54, -4, D:3) a +0 club a +0 scale mail