kelmiir Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (16, 26, D:1) a +0 short sword (19, 5, D:1) a +0 quarterstaff (24, 37, D:1) a +0 hand axe (26, 20, D:1) a +0 ring mail (41, 9, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (17, -18, D:2) a +0 dagger (26, -28, D:2) 20 arrows (26, -26, D:2) 23 arrows (27, 10, D:2) a +0 ring mail (30, -12, D:2) a +0 war axe (32, -20, D:2) a +0 club (39, -4, D:2) a +0 short sword (42, -25, D:2) 16 arrows (48, -41, D:2) a +0 dagger (51, -36, D:2) a +0 robe (51, -26, D:2) a +0 club (51, -16, D:2) a +0 whip (61, -44, D:2) a +0 dagger (65, -36, D:2) a +0 club (70, -46, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, -1, D:3) a +0 hand axe (still there?) a +0 leather armour (still there?) (1, 0, D:3) a +0 club (still there?) a +0 leather armour (still there?) (2, 1, D:3) a +0 dagger (still there?) a +0 leather armour (still there?) (14, 16, D:3) a rat corpse (15, 19, D:3) a jackal corpse (27, 24, D:3) a +0 dagger (34, 6, D:3) a +0 dagger a +0 robe an orc skeleton (35, 20, D:3) a +0 robe (39, 7, D:3) a hobgoblin skeleton (43, 9, D:3) a +0 long sword (44, 22, D:3) a +0 long sword