kelmiir Level 1 of the Dungeon (2, -10, D:1) a +0 hand axe (6, -9, D:1) a +0 club (25, 9, D:1) a +0 leather armour (26, -12, D:1) 13 arrows (31, 1, D:1) a +0 whip (34, 14, D:1) 9 poisoned darts (36, 22, D:1) a +0 club (38, -15, D:1) a +0 flail (40, 2, D:1) 18 poisoned darts (41, -13, D:1) a +0 hunting sling (41, 15, D:1) a +0 spear (45, 6, D:1) a +0 ring mail (46, 10, D:1) a +0 club (49, 13, D:1) a +0 club (52, 6, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (15, 13, D:2) an adder corpse (skeletalised by now) (16, -1, D:2) a +0 leather armour (31, 30, D:2) 2 boomerangs (33, 0, D:2) a +0 club (33, 23, D:2) a +0 executioner's axe