kelmiir

Level 1 of the Dungeon
(10, 3, D:1)
  a +0 short sword
(21, 36, D:1)
  a +0 short sword
  a +0 plate armour
(23, 3, D:1)
  a +0 scale mail
(24, 38, D:1)
  a +0 club
  a +0 club
(28, 37, D:1)
  a +0 flail of protection
(31, 2, D:1)
  a +0 dagger
(35, 1, D:1)
  a +0 dagger
(36, 0, D:1)
  a +0 dagger
(41, 5, D:1)
  a +0 scale mail
(45, 20, D:1)
  a +0 club
(47, 32, D:1)
  a +0 hand axe

Level 2 of the Dungeon
(0, 0, D:2)
  a +0 whip
  a +0 animal skin
  a +0 helmet
  a +0 club
  a +0 club
  a +0 club
(0, 1, D:2)
  a +0 club
  a +0 dagger
(2, -1, D:2)
  a +0 dagger
(2, 1, D:2)
  a +0 dagger
(14, 16, D:2)
  a quokka skeleton
(15, 16, D:2)
  a +0 leather armour
(18, -1, D:2)
  a +0 dagger
(20, -13, D:2)
  a +0 club
(25, 16, D:2)
  20 bolts
(42, 14, D:2)
  a +0 trident
(44, -12, D:2)
  14 bolts
(45, 13, D:2)
  a +0 club

Level 3 of the Dungeon
(0, 0, D:3)
  a +0 whip
  a boomerang
  a +0 leather armour
(2, -1, D:3)
  a +0 dagger
  a goblin corpse
(3, 0, D:3)
  a giant cockroach corpse
(6, 0, D:3)
  a +0 plate armour