kelmiir Level 1 of the Dungeon (10, 3, D:1) a +0 short sword (21, 36, D:1) a +0 short sword a +0 plate armour (23, 3, D:1) a +0 scale mail (24, 38, D:1) a +0 club a +0 club (28, 37, D:1) a +0 flail of protection (31, 2, D:1) a +0 dagger (35, 1, D:1) a +0 dagger (36, 0, D:1) a +0 dagger (41, 5, D:1) a +0 scale mail (45, 20, D:1) a +0 club (47, 32, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 whip a +0 animal skin a +0 helmet a +0 club a +0 club a +0 club (0, 1, D:2) a +0 club a +0 dagger (2, -1, D:2) a +0 dagger (2, 1, D:2) a +0 dagger (14, 16, D:2) a quokka skeleton (15, 16, D:2) a +0 leather armour (18, -1, D:2) a +0 dagger (20, -13, D:2) a +0 club (25, 16, D:2) 20 bolts (42, 14, D:2) a +0 trident (44, -12, D:2) 14 bolts (45, 13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 whip a boomerang a +0 leather armour (2, -1, D:3) a +0 dagger a goblin corpse (3, 0, D:3) a giant cockroach corpse (6, 0, D:3) a +0 plate armour