kelmiir Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 4 stones (2, -11, D:1) a +0 leather armour (8, -31, D:1) 14 sling bullets (10, -9, D:1) a +0 dagger (11, -2, D:1) a +0 short sword (13, -32, D:1) a +0 short sword (13, -8, D:1) 22 stones (14, -15, D:1) 23 bolts (16, -32, D:1) a +0 spear (19, -19, D:1) a +0 leather armour (21, -33, D:1) a +0 dagger (26, -25, D:1) a book of Conjurations (32, 7, D:1) a +0 dagger (40, 0, D:1) a +0 dagger (49, -22, D:1) 15 stones (50, -37, D:1) a +0 ring mail (51, -20, D:1) a +0 robe (51, -19, D:1) a ring of ice (52, -38, D:1) a +0 hand axe (52, -26, D:1) a +0 club (52, -20, D:1) a +0 short sword 4 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip 5 stones (26, 34, D:2) a +0 ring mail (34, -5, D:2) a +0 ring mail (38, 26, D:2) a +0 dagger (40, 27, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, -7, D:3) a +0 robe (6, -3, D:3) a +0 scale mail (12, -27, D:3) 14 stones (30, 1, D:3) a +0 short sword (35, 2, D:3) a +2 dagger of holy wrath (38, 7, D:3) the -7 cloak of Autotheism {+Inv rF+++ MP-9} rF: It renders you almost immune to fire. MP: It affects your magic capacity (-9). +Inv: It lets you turn invisible. (46, -11, D:3) a +0 flail (47, -25, D:3) 19 poisoned darts (48, -25, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 whip (4, -18, D:4) a +0 ring mail (7, -35, D:4) a potion of degeneration (10, -11, D:4) 17 arrows (18, -30, D:4) a +0 club (24, -33, D:4) 7 stones (32, -39, D:4) a +0 robe (38, -8, D:4) 23 arrows (43, -31, D:4) a +0 club (46, -16, D:4) a +0 leather armour (49, -12, D:4) 10 sling bullets (50, -28, D:4) a +0 club (53, -31, D:4) 15 poisoned darts (56, -25, D:4) a +0 club (58, -17, D:4) 9 stones Level 5 of the Dungeon (0, 0, D:5) a +0 flail (0, 2, D:5) 16 gold pieces (0, 3, D:5) 8 gold pieces (2, -3, D:5) 10 gold pieces (2, 5, D:5) a scroll of identify (3, -3, D:5) 13 gold pieces (3, 5, D:5) a +0 ring mail (3, 14, D:5) a yak corpse (still there?) a yak corpse (still there?) (5, -3, D:5) 8 gold pieces (5, 5, D:5) 18 gold pieces (7, 1, D:5) a +0 mace an orc corpse (skeletalised by now) (8, 2, D:5) a +0 trident a +0 ring mail (8, 4, D:5) a +0 hand axe an orc corpse (13, -29, D:5) a +0 giant spiked club (13, 5, D:5) a +0 dagger a +0 robe an orc corpse (14, 5, D:5) a water moccasin corpse (skeletalised by now) (18, -35, D:5) a +0 rapier