Dungeon Crawl Stone Soup version 0.28-a0-1412-gf95308ed99 (webtiles) character file. Game seed: 12156674002963176661 1646 kelmiir the Conjurer (level 8, -1/90 HPs) Began as a Gnoll Conjurer on Jan 7, 2022. Was a High Priest of Ignis. Slain by a howler monkey zombie (3 damage) ... on level 5 of the Dungeon. The game lasted 00:08:45 (5015 turns). kelmiir the Conjurer (Gnoll Conjurer) Turns: 5015, Time: 00:08:46 Health: -1/90 AC: 24 Str: 7 XL: 8 Next: 99% Magic: 14/17 EV: 2 Int: 19 God: Ignis [*****.] Gold: 113 SH: 0 Dex: 11 Spells: 18/19 levels left rFire + . . SeeInvis . f - +8 dagger "Hul Onel" {freeze, rC+ rN+} rCold + . . Faith . (no shield) rNeg + . . Spirit . (armour currently unavailable) rPois + Reflect . (helmet currently unavailable) rElec . Harm . (cloak currently unavailable) rCorr . Rampage . (gloves currently unavailable) Will ..... NoTele + (boots currently unavailable) Stlth +++....... (no amulet) HPRegen 0.25/turn (no ring) MPRegen 0.15/turn (no ring) @: tree-form (expiring), very slightly contaminated A: stationary, stasis, torment immunity, boosted hp, (fangs 1), strong nose, distributed training a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 5 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You were a tree. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons f - the +8 dagger "Hul Onel" (weapon) {freeze, rC+ rN+} (You found it on level 2 of the Dungeon) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It protects you from cold. rN: It protects you from negative energy. h - the +3 whip "Pucunudaca" {vorpal, rN+ Dex+4} (You found it on level 2 of the Dungeon) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+4). rN: It protects you from negative energy. Missiles j - 3 javelins Armour b - a +0 pair of boots (melded) g - a +0 ring mail (melded) Jewellery a - a ring of fire i - a ring of fire n - a +6 ring of strength o - an amulet of the acrobat Potions d - 2 potions of attraction k - 3 potions of lignification Skills: + Level 3.7 Fighting + Level 3.7 Short Blades + Level 3.7 Long Blades + Level 3.7 Axes + Level 3.7 Maces & Flails + Level 3.7 Polearms + Level 3.7 Staves + Level 3.7 Slings + Level 3.7 Bows + Level 3.7 Crossbows + Level 3.7 Throwing + Level 3.7 Armour + Level 6.0 Dodging + Level 5.7 Stealth + Level 3.7 Shields + Level 3.7 Unarmed Combat + Level 6.3 Spellcasting + Level 7.8 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Transmutations + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Poison Magic + Level 4.1 Invocations + Level 3.7 Evocations You had 18 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 70% 2d7 1% 2 Dazzling Flash Conj/Hex 52% N/A 3% 3 Gell's Gravitas Tloc 17% N/A 9% 3 Teleport Other Tloc 17% N/A 9% 3 Fulminant Prism Conj/Hex 13% 3d9 12% 4 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 12% 4 Animate Dead Necr 8% N/A 30% 4 Dispersal Tloc 8% N/A 99% 6 Haunt Necr/Summ 8% N/A 100% 7 Malign Gateway Summ/Tloc 8% N/A 100% 7 Infestation Necr 8% N/A 100% 8 Summon Horrible Things Summ 8% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Dithmenos Elyvilon Nemelex Xobeh Ru Uskayaw Ignis Annotations: D:5 3 runed translucent doors, Heedrag's ghost, novice MiFi; Jano's ghost, novice DjAE; Lekart's ghost, novice DrGl; Stonecrops's ghost, amateur GrFi; feta's ghost, novice TrIE Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. ((You have very sharp teeth.)) Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Press: ? - help, Shift-Dir - straight line, f/p - yak Aim: a yak (severely wounded, 100% to hit) The magic dart hits the yak. The yak is severely wounded. The yak gores you but does no damage. Unknown command. You hit the yak. You freeze the yak. The yak is severely wounded. The yak gores you! * * * LOW HITPOINT WARNING * * * You puncture the yak! You freeze the yak. The yak is almost dead. Okay, then. You aren't carrying any items that you can evoke. Unknown command. You aren't carrying any scrolls. Unknown command. Okay, then. You hit the yak but do no damage. The yak is almost dead. The yak gores you but does no damage. You puncture the yak! You freeze the yak. You kill the yak! Your Dodging skill increases to level 6! Your Hexes skill increases to level 3! Your Summonings skill increases to level 3! Your Necromancy skill increases to level 3! Your Translocations skill increases to level 3! Your Transmutations skill increases to level 3! Your Fire Magic skill increases to level 3! Your Ice Magic skill increases to level 3! Your Air Magic skill increases to level 3! Your Earth Magic skill increases to level 3! Your Poison Magic skill increases to level 3! Okay, then. Unknown command. You hit the howler monkey zombie. The howler monkey zombie is lightly damaged. The howler monkey zombie hits you. You die... ######...######### #..#### #..# #..# #..# #..# #..# .#######..# ......Z♣..# .#######.## #.# # #.# #####.#######.# .......